Revision [5242]

This is an old revision of BreakTheirWill3an made by SharriAtal on 2009-09-29 10:48:35.

 

Break Their Will, Level 3


Last edited by SharriAtal
Tue, 29 Sep 2009 10:48 UTC


Faction: Angel Cartel, Mercenary
Mission type: Encounter
Space type: Deadspace
Damage dealt: All
Recomended damage dealing: Kin Primary, Exp, Therm Secondary
Recommeded ships: Tempest, Drake
Completed in: Jaguar (not recommended), Tempest Fleet Issue with low skills (25 days old with 1.6 mil SPs at the time JakeMcCord)

Notes:

Single Pocket

At warp-in there are only structures, when the Repair Outpost is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn

First Wave

Arrives when you shoot at the Repair Outpost
1x Stasis Tower (55km)
3x Heavy Missile Battery (56-63km)
7x Destroyers (Gistior Defacer/Seizer/Shatterer/Trasher) (51-81km)
3x Cruisers (Gistum Breaker/Crusher/Defeater/Depredator/Smasher) (35-77km)

Reinforcement Wave 2

Reinforcements will spawn when you shoot any one ship in the first wave or destroy the Repair Outpost
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter

Blitz
Destroy repair station, mission complete, warp out

Structures
The batteries may drop ammo
Other structures no loot

Asteroids
Scordite - 21 asteroids
Veldspar - 40 asteroids
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