Revision [21456]

This is an old revision of BreakTheirWill3gu made by AmnesiaC on 2016-05-24 23:36:42.


Break Their Will, Level 3

Last edited by AmnesiaC:
Edited Tip
Tue, 24 May 2016 23:36 EDT

Faction: Guristas
Mission type: Encounter
Space type: Normal space (mwd does work)
Damage dealt: Kin/therm
Tracking/Sensor Jam: Nullifiers / light Jam
Web/scramble: None
Recommended damage dealing: kin/therm
Recommended ships: Drake

Single Pocket

At warp-in there are only structures, including the Repair Station. When the Repair Station is shot at, first group of rats spawns. Shooting the Aux Generators won't trigger the spawn.

First Spawn: when you first hit the repair station

6-7x Destroyers - Pithior Renegade/Terrorist/Nihilist
5-6x Cruisers - Pithium Nullifier/Killer/Silencer/Annihilator/etc. Light Jamming from Annihilator
3x heavy missile batteries 40K bounty each
1x stasis tower

Tip: Destroy the repair station, or else they will be insta-repaired.

Destroying the aux power generators next to the station, will disable the station's repair capability. You may have to warp out and come back to get ccp's system to notice the power is out. This is reported as not working. Even after warping out, It did not work.

Merc reinforcements spawn: After you kill the repair station.
4x Cruisers - Mercenary Lietenant/Corporal/Commander
1x Frigate - Mercenary Fighter


Just destroy the repair station and warp out

21 Scordite roids about 1.2m units
40 approx Veld roids. about 2.5m units

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