Revision [7479]

This is an old revision of BreedingFacility5 made by HoshiIsamu on 2011-01-30 01:40:07.

 

Breeding Facility, Level 5

Last edited by HoshiIsamu:
+CategoryLevel5
Sun, 30 Jan 2011 01:40 UTC

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gates
Web/Scramble: All Frigates
Extras: Energy Neutralizer Sentries, Tracking Disrupters
Damage dealt: EM / Therm
Recommended damage dealing: EM / Therm
Recommended ships: Maelstrom w/ Passive Tank plus logistics.

Direct warp into Deadspace. No gates.

Warp-In

Ships at 15-100km from Warp-In

Initial Ships

6 x Frigates (Divine Imperial Napat) orbits at 10km, Web/Scramble, Tracking Disrupter
12 x Destroyer (Imperial Templar Caius/Crusader) orbits at 8km
16 x Amarr Cruise Missile Batteries
2 x Amarr Stasis Tower Trigger 1
4 x Amarr Energy Neutralizer Sentry IIIs Trigger 2

Timed Spawn

4 minutes after warp-in there arrives at the Breeding Facilities

2 x Battleships (Imperial Templar Martyr) orbits at 49k
3 x Amarr Slave Transport Ships (Transports don’t always appear, and only stay for 3 minutes then leave)


Stasis Tower Spawn

Destroying each Stasis Tower spawns (each):

2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km
1 x Battleship (Imperial Templar Martyr) orbits at 49km


Neutralizer Tower Spawns

Each Neutralizer Tower that is shot will spawn (each):

3 x Cruisers (Divine Imperial Champion/Justicar) orbits of 14-32km
2 x Battlecruisers (Imperial Templar Justicar) orbits at 10km


Breeding Facilities

One Amarrian Breeding Facility triggers the “Objective Complete” and the following spawn

3 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49km


Tips

CategoryLevel5
There is one comment on this page. [Display comment]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki