Revision [6106]

This is an old revision of CargoDelivery4se made by GlactureAtio on 2010-02-19 21:51:03.


Cargo Delivery, Level 4

Last edited by GlactureAtio
Fri, 19 Feb 2010 21:51 EST

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/scramble: NONE
Extras: Heavy sensor dampening
Recommended damage dealing: Kin (best), Therm (secondary)
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: any fast & tanked destroyer, frigate or shuttle)

Single Pocket

Group 1 spawns when you get within 16km of the Warehouse.
Killing the last (Corelum Chief Infantry/Sentinel) cruiser will trigger the Group 2 to spawn.

Group 1:

1x Elite Frigates (Coreli Guardian Patroller/Watchman) (Sensor Dampener)
2x Cruisers (Corelum Chief Infantry/Sentinel) (Trigger)
2x Elite Cruisers (Corelum Guardian Chief Guard) (Sensor Dampener)
2x Battlecruiser (Corelatis Captain Sentry)
1x Battleship (Core Port Admiral/Core Rear Admiral)

Picture showing warp in locations of the Initial Spawn

Group 2:

3x Elite Cruisers (Corelum Guardian Chief Defender)
6x Battleships (Core Port Admiral/Core Rear Admiral)
1x Battleship (Dune Conal - Core Lord Admiral) (Drone Aggressive)

Picture showing warp in locations of the Second Spawn



Note: It's a really bad idea to try to collect the goods before you've destroyed the spawns. Warping out from the tangle of objects can be impossible.


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