Revision [1059]

This is an old revision of CargoDelivery4se made by KazabeT on 2008-06-08 19:40:44.


Cargo Delivery, Level 4

Last edited by KazabeT:
2nd spawn is 3x cruisers not frigates
Sun, 08 Jun 2008 19:40 EDT

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace (mwd does not work) odd hybrid as you don't use a gate to get to the mission.
Damage dealt: Kin/therm
Extras: Heavy sensor dampening ( Guardian Chief Safeguards among others )
Web/scramble: None
Recommended damage dealing: kin/therm
Recommended ships: Raven, Rokh, Nighthawk, Drake, Typhoon

Single Pocket

Initial Spawn happens as you get with 12km of the warehouse.
Second Spawn is the last corelum chief sentinell you kill.

Initial Spawn
4x Cruiser
2x Frigates
1-2x BS - Core Admiral

Picture showing warp in locations of the Initial Spawn

Second Spawn
5x Battleships
1x Named Battleship - Dune Conal
3x Cruisers

Picture showing warp in locations of the Second Spawn


Method 1:
Buy the needed goods ( Quafe Ultra )
Put it in the hanger ( where the mission agent is )
Accept the mission.
Warp to mission
Fly towards warehouse until spawn happens
Mission should complete, check your journal.
Dock where ever you are.
Report back to your Agent.

Method 2 (Sneaky Shuttle):
Warp to the mission in a shuttle
Set a waypoint outside the current system
Open your cargo hold
Approach the warehouse
Be ready to open the warehouse and drag the item to your cargo hold QUICKLY
hit the auto-pilot and warp to safety.

There are 52 comments on this page. [Show comments]
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki