Revision [1815]

This is an old revision of CargoDelivery4se made by SturmWolke on 2008-07-28 02:57:17.

 

Cargo Delivery, Level 4


Last edited by SturmWolke:
corrected blitz Method 2
Mon, 28 Jul 2008 02:57 UTC

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/scramble: NONE
Extras: Heavy sensor dampening
Recommended damage dealing: Kin (best), Therm (secondary)
Recommended ships: CNR, Raven, Rokh, Nighthawk, Drake, Typhoon

Single Pocket


Group 1 spawns when you get within 16km of the Warehouse.
Killing the last (Corelum Chief Infantry/Sentinel) cruiser will trigger the Group 2 to spawn.

Group 1:

2x Elite Frigates (Coreli Guardian Patroller/Watchman) Sensor Dampener
2x Cruisers (Corelum Chief Infantry/Sentinel) Trigger (last one killed)
1x Elite Cruisers (Corelum Guardian Chief Guard) Sensor Dampener
1x Battlecruiser (Corelatis Captain Sentry)
1x Battleship (Core Port Admiral/Core Rear Admiral)

Picture showing warp in locations of the Initial Spawn

Group 2:

3x Elite Cruisers (Corelum Guardian Chief Defender)
6x Battleships (Core Port Admiral/Core Rear Admiral)
1x Battleship (Dune Conal - Core Lord Admiral)

Picture showing warp in locations of the Second Spawn

Tip

Blitz


There are 52 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki