Revision [2252]

This is an old revision of CaseofKidnapping4 made by SturmWolke on 2008-09-17 22:44:59.

 

A Case of Kidnapping, Level 4


Last edited by SturmWolke:
standardized, minor updates (WIP)
Wed, 17 Sep 2008 22:44 UTC

Faction: EoM/Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: EoM - Kin/Therm | Mercenaries - All types (heavy Kin/Therm, EM, Exp)
Web/scramble: Frigates - EoM Saboteur, Mercenary Wingman
Extras: NA
Recommended damage dealing: EoM - Kin | Mercenaries - Therm
Recommended ships: CNR, Golem

Note: Although it may appear that the use of acceleration gates lead to deadspace pockets, all pockets for this mission are actually in normal space.
MWD, fleet warp to member and individual bookmark for each location works without any restriction.


Pocket Entrance (EoM)


The warp gate into the pocket is guarded by a small group of ships. They will aggro immediately after you have warped in.
You will need to eliminate all ships to unlock the gate.

Single Group: (7-10km)

3x Battleships (EoM Ogre/Hydra)


Pocket 1 (EoM)


No aggro at warp-in.

Each group can be attacked independently without drawing pocket aggro.
Drones can be deployed normally.

Group 1: (16-18km)

4x Battleships (EoM Hydra)

Group 2: (22-26km)

4x Cruisers (EoM Black Priest)
2x Battleships (EoM Ogre)

Group 3: (28-32km)

4x Frigates (EoM Saboteur) Web/Scramble
2x Battleships (EoM Ogre)

Group 4: (38-42km)

6x Frigates (EoM Succubus)
5x Cruisers (EoM Crusader)


Pocket 2 (EoM)


No aggro at warp-in.

Each group can be attacked independently without drawing pocket aggro.
Drones can be deployed normally.

Reinforcement spawn is triggered after you have killed the last battleship in Group 2.

Group 1: (27-32km)

3x Battleships (EoM Ogre/Hydra/Death Lord)

Group 2: (34-44km)

6x Cruisers (EoM Prophet)
2x Battleships (EoM Hydra) Trigger (last battleship killed)

Reinforcement Spawn: (26-28km)

3x Battleships EoM Ogres


Pocket 3 (Mercenaries)


Auto aggro from Group 1 at warp-in.

Each group can be attacked independently without drawing pocket aggro. This applies ONLY to the first solo ship.
Fleet members that warped in later will get pocket aggro if they open fire on any ships.

Drones can be deployed normally but they need to be set to passive to prevent them from attacking the neutral groups.

Group 1 (Auto-Aggro): (?km)

4x Battleships (Mercenary Overlord)

Group 2: (20-24km)

4x Cruisers (Mercenary Commander)
2x Battleships (Mercenary Overlord)

Group 3: (20-24km)

6x Cruisers (Mercenary Commander)
4x Frigates (Mercenary Wingman) Web/Scramble


Pocket 4 (EoM)


Single Group: (?km)

1x Battleship (EoM Behemoth)
6x Tower Sentry Drone II

Tip:
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