Revision [3903]

This is an old revision of CleansingFire5am made by JohnnyNeumonnic on 2009-03-14 04:44:38.

 

Cleansing Fire, Level 5


Last edited by JohnnyNeumonnic
Sat, 14 Mar 2009 04:44 UTC

Faction: Amarr
Mission type: Encounter
Space type: Deadspace, no gate
Web/Scramble: Stasis Towers, All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs
Damage dealt: EM 70% / Therm 30% (because of missile batteries)
Recommended damage dealing: EM/Therm (Therm for missile batteries)
Recommended ships: Completed in (1) Maelstrom w/ Passive Tank

Direct warp into Deadspace. No gate.

Warp-In

Ships and towers between 30-60km away. All ships aggro at warp-in.

Ships and Structures at Warp-In

2 x Amarr Stasis Towers, when shot Triggers 1
3 x Cruisers (Divine Imperial Champion/Justicar/Ambrose*) orbits of 7-32k, *NOS
2 x Battlecruiser (Imperial Templar Champion/Justicar) orbits at 10-22k
1 x Battleship (Imperial Templar Martyr) orbits at 49k, Triggers 2,3,4
3 minute delayed spawn
2 x Amarr Energy Neutralizer Sentry IIIs


- Spawn 1

If either Stasis Tower is shot, there spawns (on both) sides a total of

5 x Amarr Heavy Missile Batteries

- Spawn 2

When the Battleship is reduced to 70% Shields there spawns 60km above the Cathedral

4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II

- Spawn 3

When the Battleship is reduced to 90% Armor there spawns 60km below the Cathedral

4 x Amarr Cruise Missile Batteries
1 x Amarr Energy Neutralizer Sentry II

- Spawn 4

Destroying the original Battleship (or sometimes simply after some time) there spawns

3 x Battleships (Imperial Templar Martyr) orbits at 49km


Cathedral Spawns


Cathedral and Structures

- Spawn 5

When you approach within 35km of the Ruined Monument, there spawns around the Cathedral

8 x Amarr Heavy Missile Batteries
8 x Amarr Cruise Missile Batteries Trigger 6

- Spawn 6

Some Cathedral cruise missile batteries will spawn:

1st Battery Destroyed - 2 x Frigates (Divine Imperial Sixtus/Paladin/Valok) Web/Scramble
4th Battery Shot - 2 x Frigates (Divine Imperial Imran) Web/Scramble
6th Battery Shot - 2 x Frigates (Divine Imperial Imran/Sixtus/Amarr Navy Gamma I Support Frigate) Web/Scramble

- Spawn 7

Upon shooting the right Energy Neutralizer Sentry III there spawns

3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Web/Scramble
3 x Cruisers (Divine Imperial Ambrose*/Basil*/Justicar) orbits of 7-32km, *NOS
2 x Battleships (Divine Imperial Martyr) orbits at 49km

- Spawn 8

Upon shooting the left Energy Neutralizer Sentry III there spawns

2 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
3 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
2 x Battleships (Imperial Templar Martyr/Torah) orbits at 44-49km


Tips
- As of the Apocrypha expansion this mission appears buggy and will not provide an Objective Complete even after all the ships and all the sturctures are destroyed.
There are 10 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki