======Clearing A Path, level 2====== {{lastedit show="2"}} Faction: Gallente Mission type: Encounter Space type: Deadspace with gate (Cruisers and below only) Damage dealt: Kin/Therm Extras: None Web/scramble: None Recommended damage dealing: Kin Recommended ships: Caracal No guards outside the deadspace. =====Pocket 1===== ====Group 1 (Aggro)==== Distance: 25 to 30 km 8x Frigates: 6x ([[http://npc.elfarto.com/view.php?id=25118 | Federation Praktor Belos]]) 2x ([[http://npc.elfarto.com/view.php?id=25120 | Federation Praktor Happago]]) Next wave spawns when all ships are dead. ====Group 2==== Distance: 25 - 30 km from original warp-in point. 8x Destroyer (Orbit <4000m): 6x ([[http://npc.elfarto.com/view.php?id=25131 | Federation Praktor Phalarica]]) 2x ([[http://npc.elfarto.com/view.php?id=25133 | Federation Praktor Machina]]) Killing last ship spawns the next wave. ====Group 3==== Distance: 35 km 4x Cruiser: 2x ([[http://npc.elfarto.com/view.php?id=25158 | Federation Praktor Ouragos]]) 2x ([[http://npc.elfarto.com/view.php?id=25160 | Federation Praktor Optioon]]) After you kill the last of these four cruisers, a further eight cruisers will spawn that you do not need to kill: you'll get a message in local from the Caldari Navy to the effect that they'll handle it from here and the mission ends. CategoryMissions CategoryLevel2