Revision history for CoreGarrison


Revision [22281]

Last edited on 2017-10-16 08:49:39 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 | Drifter Response Battleship]]) [Scram, Web, Neut]
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 | Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 Drifter Response Battleship]]) [Scram, Web, Neut]
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]


Revision [21588]

Edited on 2017-02-11 15:08:04 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Deletions:
Blue loot: mill ISK / mill ISK (Site + Drifter)


Revision [21586]

Edited on 2017-02-11 15:06:53 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
Blue loot: mill ISK / mill ISK (Site + Drifter)
**{{color c="red" text="Drifters and Upgraded Avengers do shutdown MWDs, MJDs and anything else a Warp Scramble normally would shutdown. Also contains an infinite point."}}**
===Capital Escalation Wave===
There are 3 Capital Escalation Waves, one for Force Auxilaries, one for Dreadnaughts and one for Carriers. The amount of loot that these drop is negligible compared to how long it can take to kill them since they are only worth ~ 20 mill a piece.
**3630 DPS, Max Neut -225**
3x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37472 Upgraded Avengers]]) [Scram, Web, Neut]
Deletions:
**{{color c="red" text="Drifter does shutdown MWDs, MJDs and does anything else a Warp Scramble normally would do. Also contains an infinite point."}}**


Revision [21582]

Edited on 2017-02-11 14:48:48 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
Blue loot: 253.4 mill ISK / 553.4 mill ISK (Site + Drifter)
**{{color c="red" text="Drifter does shutdown MWDs, MJDs and does anything else a Warp Scramble normally would do. Also contains an infinite point."}}**
As of 1/20/2017 Drifter Doesn't neut for some reason but may suddenly reappear.
===Drifter Escalation Wave===
**1600 DPS, Max Neut -200**
1x Battleship ([[http://playground.schildwall.info/basics/types/types.php?typeID=37473 Drifter Response Battleship]]) [Scram, Web, Neut]
Deletions:
Blue loot: 253.4 mill ISK / 838.4 mill ISK (Cap + Site)
Capital escalation waves spawn between 60 and 65km directly above the initial warp to 0, show sensor overlay to see the initial warp to 0 location.
===Capital Escalation Wave 1===
**4164 DPS, Max Neut -216**
6x Battleship (Sleepless Guardian) [scram, web, neut]
===Capital Escalation Wave 2===
**5552 DPS, Max Neut -288**
8x Battleship (Sleepless Guardian) [scram, web, neut]


Revision [21362]

Edited on 2016-02-06 12:12:25 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
**4164 DPS, Max Neut -216**
**5552 DPS, Max Neut -288**
Deletions:
**4164 DPS, Max Nos -216**
**5552 DPS, Max Nos -288**


Revision [21361]

Edited on 2016-02-06 12:11:56 by Markj2 [Replaces old-style internal links with new pipe-split links.]
Additions:
Blue loot: 253.4 mill ISK / 838.4 mill ISK (Cap + Site)
**4164 DPS, Max Nos -216**
6x Battleship (Sleepless Guardian) [scram, web, neut]
**5552 DPS, Max Nos -288**
8x Battleship (Sleepless Guardian) [scram, web, neut]
**788 DPS**
**1528 DPS, Max Neut -72, RR Strength 156 w/o resists**
**1916 DPS, Max Neut -72**
**1339 DPS, Max Neut -33**
Deletions:
Blue loot: 253 mil ISK / ??? mil ISK (Cap)
**4164 DPS**
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
**5552 DPS**
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
**802 DPS**
**1542 DPS**
**1920 DPS**
**1402 DPS**


Revision [21054]

Edited on 2015-04-01 18:29:15 by WarStone [Add blue loot value]
Additions:
Blue loot: 253 mil ISK / ??? mil ISK (Cap)


Revision [20571]

Edited on 2014-09-16 09:39:46 by BorsekLowska [I am a bad man]
Additions:
Capital escalation waves spawn between 60 and 65km directly above the initial warp to 0, show sensor overlay to see the initial warp to 0 location.


Revision [19828]

Edited on 2014-04-03 17:54:49 by MyrddinBishop [I am a bad man]
Additions:
3x Battleships (Sleepless Sentinel) [**scram**, web, nos]
Deletions:
3x Battleships (Sleepless Sentinel) [**scram**, web]


Revision [19057]

Edited on 2013-12-26 02:51:37 by KeithPlanck [I am a bad man]
Additions:
===Solo Marauder Video Guides===
Deletions:
===Solo Marauder Video Guide===


Revision [19056]

Edited on 2013-12-26 02:51:14 by KeithPlanck [I am a bad man]
Additions:
===Solo Marauder Video Guide===
Vargur: http://www.youtube.com/watch?v=dO3tLuqOUBs


Revision [19053]

Edited on 2013-12-26 02:47:00 by KeithPlanck [I am a bad man]
Deletions:
END


Revision [19052]

Edited on 2013-12-26 02:46:27 by KeithPlanck [I am a bad man]
Deletions:
Comments were made with Marauders with Bastion Module (Dec/2013) in mind.
Pictures show spawn locations for your own planning.
Bookmark the Talocan Spire thing and warp to it. (or at 10km)
Navigate a little upwards so you can get out of bumping structures.
Last cruiser down triggers next wave.
{{image url="http://i.imgur.com/jpUYVsl.png" title="Warp In" alt="Warp-In"}}
1st wave will spawn around you. No need to move. Keep blapping. CAREFUL WITH TRIGGER (last frigate)
{{image url="http://i.imgur.com/uAVinIp.png" title="1st wave" alt="1st wave"}}
2nd wave also spawns nearby. No need to move, same as above. Careful with trigger (last battleship)
{{image url="http://i.imgur.com/LFkRi8u.png" title="2nd wave" alt="2nd wave"}}
3rd wave spawns in-between you and the space rift structure.
either you
a) snipe the Battleships from where you are (other ships will burn towards you)
b) hold last battleship and move 15km away to 150km from the rift and then warp @ 70km from the rift (will be on top of the rats)
{{image url="http://i.imgur.com/mZH3yVC.png" title="3rd wave" alt="3rd wave"}}


Revision [19044]

Edited on 2013-12-22 17:32:03 by TheLegatus [I am a bad man]
Additions:
{{image url="http://i.imgur.com/jpUYVsl.png" title="Warp In" alt="Warp-In"}}
Deletions:
{{image url="http://i.imgur.com/kPfCmPt.png" title="Warp In" alt="Warp-In"}}


Revision [19043]

Edited on 2013-12-22 15:56:27 by TheLegatus [I am a bad man]
Additions:
{{image url="http://i.imgur.com/uAVinIp.png" title="1st wave" alt="1st wave"}}
{{image url="http://i.imgur.com/mZH3yVC.png" title="3rd wave" alt="3rd wave"}}
Deletions:
{{image url="http://i.imgur.com/CAi4JBw.png" title="1st wave" alt="1st wave"}}
{{image url="http://i.imgur.com/nU5BQV2.png" title="3rd wave" alt="3rd wave"}}


Revision [19042]

Edited on 2013-12-22 15:52:20 by TheLegatus [I am a bad man]
Additions:
Comments were made with Marauders with Bastion Module (Dec/2013) in mind.
Pictures show spawn locations for your own planning.
Bookmark the Talocan Spire thing and warp to it. (or at 10km)
Navigate a little upwards so you can get out of bumping structures.
Last cruiser down triggers next wave.
{{image url="http://i.imgur.com/kPfCmPt.png" title="Warp In" alt="Warp-In"}}
1st wave will spawn around you. No need to move. Keep blapping. CAREFUL WITH TRIGGER (last frigate)
{{image url="http://i.imgur.com/CAi4JBw.png" title="1st wave" alt="1st wave"}}
2nd wave also spawns nearby. No need to move, same as above. Careful with trigger (last battleship)
{{image url="http://i.imgur.com/LFkRi8u.png" title="2nd wave" alt="2nd wave"}}
3rd wave spawns in-between you and the space rift structure.
either you
a) snipe the Battleships from where you are (other ships will burn towards you)
b) hold last battleship and move 15km away to 150km from the rift and then warp @ 70km from the rift (will be on top of the rats)
{{image url="http://i.imgur.com/nU5BQV2.png" title="3rd wave" alt="3rd wave"}}
END


Revision [18810]

Edited on 2013-08-28 12:37:23 by KeithPlanck [I am a bad man]
Additions:
===Capital Escalation Wave 1===
**4164 DPS**
===Capital Escalation Wave 2===
**5552 DPS**
===Initial Group===
**802 DPS**
===Reinforcement Wave 1===
**1542 DPS**
===Reinforcement Wave 2===
**1920 DPS**
===Reinforcement Wave 3===
**1402 DPS**
Deletions:
===Capital Escalation Wave 1=== **4164 DPS**
===Capital Escalation Wave 2=== **5552 DPS**
===Initial Group=== **802 DPS**
===Reinforcement Wave 1=== **1542 DPS**
===Reinforcement Wave 2=== **1920 DPS**
===Reinforcement Wave 3=== **1402 DPS**


Revision [18809]

Edited on 2013-08-28 12:36:50 by KeithPlanck [I am a bad man]
Additions:
===Capital Escalation Wave 1=== **4164 DPS**
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2=== **5552 DPS**
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Initial Group=== **802 DPS**
===Reinforcement Wave 1=== **1542 DPS**
===Reinforcement Wave 2=== **1920 DPS**
===Reinforcement Wave 3=== **1402 DPS**
Deletions:
===Capital Escalation Wave 1===
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Initial Group===
===Reinforcement Wave 1===
===Reinforcement Wave 2===
===Reinforcement Wave 3===


Revision [5741]

Edited on 2009-12-03 23:35:41 by NightReaver [I am a bad man]
Additions:
Extras: NOS, Stasis Webify, Warp Scramble
Webbers: Emergent Sentinel, Emergent Warden, Awakened Sentinel, Awakened Keeper, Sleepless Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Emergent Warden, Awakened Keeper, Sleepless Sentinel, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
===Capital Escalation Wave 1===
6x Battleship (Sleepless Guardian) [**scram**, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Guardian) [**scram**, web, nos]
Deletions:
Webbers: Emergent Sentinel, Emergent Warden, Awakened Sentinel, Awakened Keeper, Sleepless Sentinel
Scramblers: Emergent Sentinel, Emergent Warden, Awakened Keeper, Sleepless Sentinel
Recommended ship classes: Spider Tanking Fleet, 7+ remote rep modules
Recommended generic setup: Omni tank
==Tip==
- NA


Revision [5738]

Edited on 2009-12-03 23:31:20 by NightReaver [I am a bad man]
Additions:
======Core Garrison, Class 5======
5x Cruisers (Awakened Sentinel) [web] **{{color c="red" text="TRIGGER"}}**
6x Frigates (Emergent Keeper) [rr, nos] **{{color c="red" text="TRIGGER"}}**
3x Battleships (Sleepless Sentinel) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
Deletions:
======Core Garrison======
5x Cruisers (Awakened Sentinel) [web] **//Trigger//**
6x Frigates (Emergent Keeper) [remote rep, nos] **//Trigger//**
3x Battleships (Sleepless Sentinel) [**scram**, web, nos] **//Trigger//**


Revision [5486]

Edited on 2009-11-18 21:56:21 by FayceOff [I am a bad man]
Additions:
Webbers: Emergent Sentinel, Emergent Warden, Awakened Sentinel, Awakened Keeper, Sleepless Sentinel
Scramblers: Emergent Sentinel, Emergent Warden, Awakened Keeper, Sleepless Sentinel
Recommended ship classes: Spider Tanking Fleet, 7+ remote rep modules
5x Frigates (Emergent Sentinel) [**scram**, web]
5x Cruisers (Awakened Sentinel) [web] **//Trigger//**
6x Frigates (Emergent Keeper) [remote rep, nos] **//Trigger//**
3x Battleships (Sleepless Sentinel) [**scram**, web]
===Reinforcement Wave 2===
5x Cruisers (Awakened Sentinel) [web]
3x Cruisers (Awakened Keeper) [**scram**, web, nos]
3x Battleships (Sleepless Sentinel) [**scram**, web, nos] **//Trigger//**
===Reinforcement Wave 3===
3x Frigates (Emergent Warden) [**scram**, web, nos]
2x Cruisers (Awakened Sentinel) [web]
2x Battleships (Sleepless Keeper) [nos]
Deletions:
Webbers: **//Unknown**//
Scramblers: **//Unknown**//
Recommended ship classes: +8 Man Spider Tanking Fleet
5x Frigates (Emergent Sentinel) **//(Web) (Scram)//**
5x Cruisers (Awakened Sentinel) **//Trigger//**
6x Frigates (Emergent Keeper) **//(Armor Rep)//**
3x Battleships (Sleepless Sentinel) **//(Web) (Scram)//**
*The DPS from this wave was not overwhelming for 4 spider tanking BS (plus an extra drake) but we could only get the frigates down to half armor before their repping over powered our DPS. We got lucky and managed to get all but one of the BS out of the site when the Sleepless Sentinels were changing targets.
*The trigger is unknown.
===Reinforcement Waves===
The remainder of the waves have yet to be encountered.


Revision [4931]

Edited on 2009-08-27 01:28:53 by RellikSadab [I am a bad man]
Additions:
Recommended ship classes: +8 Man Spider Tanking Fleet
5x Frigates (Emergent Sentinel) **//(Web) (Scram)//**
5x Cruisers (Awakened Sentinel) **//Trigger//**
===Reinforcement Wave 1===
6x Frigates (Emergent Keeper) **//(Armor Rep)//**
3x Battleships (Sleepless Sentinel) **//(Web) (Scram)//**
*The DPS from this wave was not overwhelming for 4 spider tanking BS (plus an extra drake) but we could only get the frigates down to half armor before their repping over powered our DPS. We got lucky and managed to get all but one of the BS out of the site when the Sleepless Sentinels were changing targets.
The remainder of the waves have yet to be encountered.
Deletions:
Recommended ship classes: Spider Tanking Fleet
5x Frigates (Emergent Sentinel)
5x Cruisers (Awakened Sentinel)
The number of the following waves and the number of ships in each wave is undetermined.


Revision [4715]

Edited on 2009-08-09 13:07:37 by SturmWolke [standardized - removed link]
Additions:
{{lastedit show="2"}}
3x Sentry Guns (Orthrus)
5x Frigates (Emergent Sentinel)
5x Cruisers (Awakened Sentinel)
==Tip==
- NA
Deletions:
3x Sentry Guns ([[http://eve-online.itemdrop.net/eve_db/items/Entity/deadspace_sleeper_emergent_sentinel/emergent_sentinel/ Orthrus]])
5x Frigates ([[http://eve-online.itemdrop.net/eve_db/items/Entity/deadspace_sleeper_emergent_sentinel/emergent_sentinel/ Emergent Sentinel]])
5x Cruisers ([[http://eve-online.itemdrop.net/eve_db/items/Entity/deadspace_sleeper_awakened_sentinel/awakened_sentinel/ Awakened Sentinel]])


Revision [4706]

Edited on 2009-08-08 21:32:21 by RellikSadab [I was unable to run the site so I only scouted it.]
Additions:
Webbers: **//Unknown**//
Scramblers: **//Unknown**//
*The trigger is unknown.
===Reinforcement Waves===
Deletions:
Webbers: Unknown
Scramblers: Unknown
=====Reinforcement Waves=====


Revision [4705]

Edited on 2009-08-08 21:29:54 by RellikSadab [I was unable to run the site so I only scouted it.]
Additions:
5x Frigates ([[http://eve-online.itemdrop.net/eve_db/items/Entity/deadspace_sleeper_emergent_sentinel/emergent_sentinel/ Emergent Sentinel]])
5x Cruisers ([[http://eve-online.itemdrop.net/eve_db/items/Entity/deadspace_sleeper_awakened_sentinel/awakened_sentinel/ Awakened Sentinel]])
=====Reinforcement Waves=====
The number of the following waves and the number of ships in each wave is undetermined.
Deletions:
5x Frigates (Emergent Sentinel)
5x Cruisers (Awakened Sentinel)


Revision [4704]

The oldest known version of this page was created on 2009-08-08 21:26:46 by RellikSadab [I was unable to run the site so I only scouted it.]
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