Revision [19051]

This is an old revision of CoreStronghold made by TheLegatus on 2013-12-25 17:17:58.

 

Core Stronghold, Class 5

Last edited by TheLegatus
Wed, 25 Dec 2013 17:17 UTC

Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Webbers: Emergent Sentinel, Emergent Warden, Awakened Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Emergent Warden, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules), Marauders (with Bastion)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)

All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune.

Single Pocket


Capital Escalation Wave 1

4164 DPS
6x Battleship (Sleepless Guardian) [scram, web, nos]

Capital Escalation Wave 2

5552 DPS
8x Battleship (Sleepless Guardian) [scram, web, nos]

Initial Group

692 DPS
6x Sentry Guns (Orthrus) (up to 115km from warp in)
4x Frigates (Emergent Sentinel) [scram, web] TRIGGER

Nothing new here. Kill platforms first then the frigates since they are the trigger.
Warp @ 10km from central spire for better positioning

warp-in

Reinforcement Wave 1

1928 DPS
2x Battleships (Sleepless Keeper) [nos]
2x Battleships (Sleepless Warden) [rr] TRIGGER

They spawn at 20km from your location, take down Sleepless Keepers first, since they will neut you and they will build range.

1st wave

Reinforcement Wave 2

756 DPS
6x Frigates (Emergent Warden) [scram, web, nos]
7x Cruisers (Awakened Sentinel) [web] TRIGGER

They spawn at long range (80-90km) but they will burn towards you.

2nd wave



Reinforcement Wave 3

2718 DPS
4x Cruisers (Awakened Warden) [rr] (will orbit at 45km)
2x Battleships (Sleepless Keeper) [nos] (stable orbit at 65km)
3x Battleships (Sleepless Warden) [rr] (will orbit at 70km)

These also spawn at long range (70-80km). Change to long-range ammo and snipe them. Start with Warden Battleships and then proceed to the Keepers.
If your cap allows, blast the cruisers 1st because they also do Remote reps.

Keepers will start neuting you when they reach 70km so you may want to position yourself farther away to win some time.

3rd wave

End
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