Revision history for CostOfGreenerGrass2Gallente


Revision [18164]

Last edited on 2012-10-18 18:11:25 by Rasael85 [page reformat, added spacing between sections]

No Differences

Revision [10534]

Edited on 2012-07-14 05:39:34 by DesmontMcCallock [page reformat, added spacing between sections]
Additions:
CategoryMissions


Revision [9693]

Edited on 2012-02-16 11:03:47 by ShakeThat [page reformat, added spacing between sections]
Additions:
- Killing two cruisers in the group triggers Group 2
Kill two cruisers in Group 1, and Group 2, and Group 5. Loot the DNA, and warp out.
Deletions:
- Killing the two cruisers in the group triggers Group 2
Kill first group, focus and kill the spawned cruiser, kill Traitor that spawns, loot DNA, warp out


Revision [9692]

Edited on 2012-02-16 11:00:28 by ShakeThat [page reformat, added spacing between sections]
Additions:
- Killing the two cruisers in the group triggers Group 2
Deletions:
- Killing the last ship in the group triggers Group 2


Revision [8454]

Edited on 2011-04-25 21:39:19 by AleCium [page reformat, added spacing between sections]
Additions:
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly.
CategoryLevel2
Deletions:
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly


Revision [6618]

Edited on 2010-07-01 01:17:40 by FelyzaWish [cleanup, corrections, additions, apply template]
Additions:
Extras: Sensor Dampening - Federation Manica/Libertus/Nauclarius
Recommended damage dealing: Kinetic/Thermal
Recommended ship classes: Cruiser, Battlecruiser
Recommended generic setup: Fast DPS, Some Tank
====Warp in====
===Group 1 (30km)===
4x Frigate (Federation Insidiator, Federation Praktor Balra)
1x Cruiser (Federation Misthios)
1x Cruiser (Federation Hastatus)
- Killing the last ship in the group triggers Group 2
===Group 2 (30km)===
1x Cruiser (Federation Nauclarius) **Sensor Damp**
- Attacking the Federation Nauclarius triggers Group 3
- Killing the Federation Nauclarius triggers Group 5
===Group 3 (30km)===
4x Frigate (Federation Manica, Federation Libertus) **Sensor Damp**
- Killing the last ship from this spawn triggers Group 4
===Group 4 (20km)===
3x Cruiser (Federation Hastarius, Federation Loras)
===Group 5===
1x Cruiser (Caldari Traitor)
- Strong armor tank
==Blitz==
Kill first group, focus and kill the spawned cruiser, kill Traitor that spawns, loot DNA, warp out
==Mineable Asteroids==
13x Veldspar
==Structures==
About a dozen; Battery, Elevator, Lookouts dropped nothing
==Hint==
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly
Deletions:
Extras: Sensor Dampening (Federation Manica)
Recommended damage dealing: Thermal, Kinetic
Recommended ships: Drake
Difficulty: Easy
====Warp-in: Single Pocket====
===Group 1===
No aggro.
Distance: 30km
3x (Frigate) Federation Insidiator
1x (Frigate) Federation Praktor Balra
1x (Cruiser) Federation Misthios
1x (Cruiser) Federation Hastatus
Killing the last NPC in the group triggers the next spawn:
===Spawn 1===
No aggro.
Distance: 30km
1x (Cruiser) Federation Nauclarius
Attacking the Federation Nauclarius triggers the next spawn:
===Spawn 2===
Instant aggro.
Distance: 30km
4x (Frigate) Federation Manica **Sensor Damp**
1x (Frigate) Caldari Traitor
Killing the last ship from this spawn triggers the next spawn:
===Spawn 3===
Instant aggro.
Distance: 20km
1x (Cruiser) Federation Hastarius
2x (Cruiser) Federation Loras
==Blitz:==
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4.


Revision [6273]

Edited on 2010-03-19 10:11:48 by AeonOfTime [Missing level in title, + lastedit, readability.]
Additions:
======The Cost of Greener Grass, Level 2======
{{lastedit show="2"}}
Extras: Sensor Dampening (Federation Manica)
====Warp-in: Single Pocket====
===Group 1===
No aggro.
Killing the last NPC in the group triggers the next spawn:
===Spawn 1===
No aggro.
Attacking the Federation Nauclarius triggers the next spawn:
===Spawn 2===
Instant aggro.
4x (Frigate) Federation Manica **Sensor Damp**
Killing the last ship from this spawn triggers the next spawn:
===Spawn 3===
Instant aggro.
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4.
Deletions:
======The Cost of Greener Grass======
Extras: Manica's Sensor Dampen
====Single Pocket====
===Group 1 (No Aggro on warp-in)===
===Group 2 (Spawns when you kill the last ship from G1, No Aggro)===
===Group 3 (Spawns when you engage the Nauclarius, Aggro)===
4x (Frigate) Federation Manica
===Group 4 (Spawns when you kill the last ship from G3, Aggro)===
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4


Revision [2114]

Edited on 2008-09-06 10:40:49 by JikTueozy [Missing level in title, + lastedit, readability.]
Additions:
======The Cost of Greener Grass======


Revision [2113]

Edited on 2008-09-06 10:36:21 by JikTueozy [Missing level in title, + lastedit, readability.]
Additions:
Once you have the DNA out of the can dropped by the traitor, you can ignore Group 4
Deletions:
Once you have the DNA out of the can, you can ignore Group 4


Revision [2112]

The oldest known version of this page was created on 2008-09-06 10:35:59 by JikTueozy [Missing level in title, + lastedit, readability.]
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