Revision [21763]

This is an old revision of DamselInDistress4 made by JeanInkura on 2017-03-30 21:39:48.

 

The Damsel In Distress, Level 4


Last edited by JeanInkura:
details - distances
Thu, 30 Mar 2017 21:39 EDT

Faction: Mercenaries
Mission type: Encounter
Space type: Normal space (MWD works)
Damage dealt: All types. Thermal (~63%), Kinetic (~24%), Explosive (~6%), EM (~7%)
Web/scramble: Spider Drones web
Extras: NA
Recommended damage dealing: Thermal (best), Kinetic (secondary)
Recommended ship class: Battleship, Battlecruiser
Video: Ishtar, Tengu, Golem, Machariel, Kronos (w/ Bastion), Raven Navy Issue

Snipers can warp [Fleet] to 70 or 100km. All initial formation groups (4) and spawns auto aggro.
The Damsel is in Kruul's Pleasure Garden that is the farthest from the warp in Beacon, it is best to tag it before you move to know which one to attack later.
Warning: Upon destruction, Kruul's Pleasure Garden emits a 30 to 40km blast that inflicts 3,000 explosive damage to ship and drones.

Single Pocket


Initial Formation (22- 37km)

2x Frigate (Kruul's Henchman)
4x Cruiser (Pleasure Hub Guardian)
3x Battleship (Pleasure Hub Sentinel)
1x Cruiser (Kruul) Trigger Atacked

Spawn 1 (27- 34km)

6x Battleship (Pleasure Hub Sentinel)

Spawn 2 (23- 24km)

Triggered when Kruul's Pleasure Garden is damaged to ~75% armor.

1x Wasp (Spider Drone I) Web
2x Cruiser (Pleasure Hub Guardian)
2x Battleship (Pleasure Hub Sentinel)

Spawn 3 (15- 16km)

Triggered when Kruul's Pleasure Garden is damaged to ~25% armor.

1x Wasp (Spider Drone I) Web
2x Cruiser (Pleasure Hub Guardian)
2x Battleship (Pleasure Hub Sentinel)

Spawn 4 (19- 30km)

Triggered when Kruul's Pleasure Garden is damaged to ~40% hull.

5x Frigate (Seven Death Dealer)
3x Cruiser (Seven Assassin)
1x Battleship (Zor)


Blitz
Destroy Kruul's Pleasure Garden, loot the Damsel, warp out.
Beware of significant damage from spawns.

Structures
Kruul's Casino drops trade goods (20x Spirits and Tourists).

Tip
With high damage weapons, such as T2 Sentries, the Pleasure Garden's armour may drop fast triggering both spawn 2 and 3 as one. One may wish to lower the attack damage once the structure is in armour to manage spawn aggro.

Loot and Bounty
Zor always drops a junk implant, but there is a chance for a second better implant to drop as well.
Loot + Salvage: ~14.2 mil
Bounty: ~4.9 mil


CategoryMissions
CategoryLevel4
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