Revision [21944]

This is an old revision of DamselInDistress4 made by JeanInkura on 2017-05-01 22:21:26.


The Damsel In Distress, Level 4

Last edited by JeanInkura:
layout - details
Mon, 01 May 2017 22:21 EDT

Faction: Mercenaries
Mission type: Encounter
Space type: Normal space

Damage dealt: Thermal/ Kinetic
Recommended damage dealing: Thermal/ Kinetic

Webifier/ Warp Disruptor: Spider Drone

Recommended ship class: Battleship, Battlecruiser
Video: Ishtar, Tengu, Golem, Machariel, Kronos, Raven Navy Issue

Snipers can [Fleet] warp to preferred distance.
Destroy the farthest Kruul's Pleasure Garden from the beacon to recover the Damsel.
Beware as it emits a 30 to 40km blast that inflicts 3,000 explosive damage to ship and drones.

Single Pocket

Auto aggro.

Initial Formation (22- 37km)

2x Frigate (Kruul's Henchman)
4x Cruiser (Pleasure Hub Guardian)
3x Battleship (Pleasure Hub Sentinel)
1x Cruiser (Kruul) Trigger Attacked

1st Spawn (27- 34km)

6x Battleship (Pleasure Hub Sentinel)

2nd Spawn (15- 24km)

Triggered when Kruul's Pleasure Garden is damaged to ~75% armor.
Half of the spawn's ships arrive is a bit delayed.
2x Wasp (Spider Drone I) Web
4x Cruiser (Pleasure Hub Guardian)
4x Battleship (Pleasure Hub Sentinel)

3rd Spawn (19- 30km)

Triggered when Kruul's Pleasure Garden is damaged to ~40% hull.
5x Frigate (Seven Death Dealer)
3x Cruiser (Seven Assassin)
1x Battleship (Zor)

Destroy Kruul's Pleasure Garden, loot the Damsel, return to Station.
Beware of significant damage from spawns.

Kruul's Casino drops trade goods (20x Spirits and Tourists).

Loot and Bounty
Zor always drops a Zbiboki's Hacker Card, a low grade implant and may occasionally drop a second higher grade implant.
Loot + Salvage: ~24.2- 40 mil
Bounty: ~4.9 mil

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