Revision [377]

This is an old revision of DeadlyArrival2caam made by ChepeNolon on 2008-05-25 12:27:00.

 

Deadly Arrival, Level 2


Last edited by ChepeNolon:
Expanded DoT to damage over time.
Sun, 25 May 2008 12:27 UTC


Faction: Caldari Navy (Triggers and Static), Amaar Navy (Reinforcements)
Mission type: Encounter
Space type: Normal (MWD's work)
Damage dealt: Kin/EM/Therm (Heavy damage over time from sentries - hard to armor tank)
Reccomended damage dealing: Therm/Kin/Exp
Completed in: Prophecy, Catalyst

Single Pocket


Giant heap of junk at JIP - be careful to leave it before killing the trigger.

Spawn 1

4x caldari Sentry Tower
2x Caldari Stasis Tower
1x State Katana (Trigger)

Spawn 2

4-6 Amaar Navy Destroyers of two types

Spawn 3
Arrives after most of Spawn 2 is destroyed

4x Caldari Sentry Tower
2x Caldari Stasis Tower
1x State Vakizashi (Trigger)

Spawn 4

4-6 Amarr Destroyers of two types.
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