Revision [6613]

This is an old revision of DeadlyArrival2gami made by FelyzaWish on 2010-06-30 17:35:10.


Deadly Arrival, Level 2

Last edited by FelyzaWish
Wed, 30 Jun 2010 17:35 EDT

Faction: Gallente Federation
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kinetic
Recommended damage dealing: Kinetic

Single Pocket

Fly to the bookmark. There might be a large amount of junk hanging around the warp in point, this can prevent you warping away. You do not need to kill any ships, wait until your Journal blinks and you can return to your agent.

Spawn 1
4x Gallente Sentry Guns
1x Stasis Towers
1x Federation Insidiator (trigger)

Killing of the sentry guns, spawn more guns (total 6), a 2nd stasis tower and another Federation Insidator (also a trigger).

Spawn 2a
1x Republic Austi
4x Republic Faxti

Spawn 2b
5x Republic Bormin
1x Republic Tribal Faxi

Warp in, wait for complete, warp out
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