Revision [3485]

This is an old revision of DestroyAmmatarBase5 made by JohnnyNeumonnic on 2009-01-25 04:13:41.

 

Destroy the Ammatar Base, Level 5


Last edited by JohnnyNeumonnic
Sun, 25 Jan 2009 04:13 UTC


Faction: Amarr
Mission type: Deadspace, no initial gate
Web/Scramble: All Frigates (Divine Imperial Imran/Sixtus) 25-35% chance each
Extras: Energy Neutralizer Sentry IIIs
Damage dealt: Kinetic 65% / EM 20% / Therm 15%
Recommended damage dealing: EM/Therm
Recommended ships: Completed in (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ five Shield Transporters in 3 hours, but recommend more DPS

Direct warp into Deadspace. No initial gate

Warp-In


Initial Group


4 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4k, Scramble/Web
3 x Cruisers (Divine Imperial Champion/Justicar) orbits at 32k/14k
5 x Battleships (Imperial Templar Dominator/Ultara/Torah*) *Trigger (can vary)
(Imperial Ultara/Martyr*) orbits of 17-49km

Spawn 1


3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4k, Scramble/Web
10 x Cruisers (Divine Imperial Ambrose/Basil/Champion/Justicar) orbits of 7-32km


Pocket 2

Gate restricted to T2 Battleship sized hulls and below

Initial Group


9 x Battleships (Imperial Templar Martyr/Torah)(Imperial Ultara/Martyr) orbits of 17-49km
4 x Amarr Statis Towers
10 x Amarr Cruise Missile Batteries (Trigger)

Spawn 1

Each of the first two Missile Batteries destroyed spawns 2 Neuts each:

4 x Amarr Energy Neutralizer Sentry III

Spawn 2

Triggered When Raider Outpost (Objective) is reduced to 20% Shields

6 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4k, Scramble/Web
5 x Cruisers (Divine Imperial Avenger/Champion/Justicar) orbits at 32k/14k
10 x Battleships (Imperial Templar Dominator/Ultara/Martyr) orbits of 17-49km
4 x Amarr Energy Neutralizer Sentry IIIs

Tips:
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