======Destroy the Ammatar Base, Level 5====== {{lastedit show="2"}} Faction: Amarr Mission type: Deadspace, no initial gate Web/Scramble: All Frigates (Divine Imperial Imran/Sixtus) 25-35% chance each Extras: Energy Neutralizer Sentry IIIs Damage dealt: EM: 53% / Therm: 47% Recommended damage dealing: EM/Therm Recommended ships: Completed in (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ five Shield Transporters in 3 hours, but recommend more DPS Direct warp into Deadspace. No initial gate ====Warp-In==== ===Initial Group=== 4 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4k, **Scramble/Web** 3 x Cruisers (Divine Imperial Champion/Justicar) orbits at 32k/14k 5 x Battleships (Imperial Templar Dominator/Ultara/Torah*) ***Trigger **(can vary) (Imperial Ultara/Martyr*) orbits of 17-49km {{image url="http://i609.photobucket.com/albums/tt174/climb22033/DestroyAmmatarBase5-1.jpg" title="Initial Group at Warp-In" alt="text"}} ===Spawn 1 === 3 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4k, **Scramble/Web** 10 x Cruisers (Divine Imperial Ambrose/Basil/Champion/Justicar) orbits of 7-32km ====Pocket 2 ==== Gate restricted to T2 Battleship sized hulls and below ===Initial Group=== 9 x Battleships (Imperial Templar Martyr/Torah)(Imperial Ultara/Martyr) orbits of 17-49km 4 x Amarr Statis Towers 10 x Amarr Cruise Missile Batteries **(Trigger)** {{image url="http://i609.photobucket.com/albums/tt174/climb22033/DestroyAmmatarBase5-2.jpg" title="Pocket 2 at Warp-In" alt="text"}} ===Spawn 1=== Each of the first two Missile Batteries destroyed spawns 2 Neuts each: 4 x Amarr Energy Neutralizer Sentry III ===Spawn 2=== **Triggered** When Raider Outpost //**(Objective)** //is reduced to 20% Shields {{image url="http://i609.photobucket.com/albums/tt174/climb22033/DestroyAmmatarBase5-3.jpg" title="Spawn 2 is triggered when shields are shot down to 20%" alt="text"}} 6 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4k, **Scramble/Web** 5 x Cruisers (Divine Imperial Avenger/Champion/Justicar) orbits at 32k/14k 10 x Battleships (Imperial Templar Dominator/Ultara/Martyr) orbits of 17-49km 4 x Amarr Energy Neutralizer Sentry IIIs Mission is flagged complete when you finish destroying the Raider Outpost ==Tips:== - Use a Passive Tank for Pocket 2 or plan a capacitor that receives 320 units/sec - Pocket 2’s maximum damage dealing of all ships: 1574 hp/s (EM: 53% Therm: 47%) ---- CategoryMissions CategoryLevel5