Federal Confidence, Level 4

Last edited by ShintuFelper
Wed, 20 Jun 2018 12:18 UTC

Faction: Caldari
Mission type: Encounter
Space type: Deadspace with a gate
Damage dealt: Kin/Therm
Extras: Nos/neut from the Public Confidence Operative, some jamming
Web/scramble: None
Recommended damage dealing: Kin
Recommended ships: Ishtar, Vargur

Single Pocket

Three initial groups, aggro from groups 1 and 2. Group 3 will aggro when the Public Confidence Operative or the missile batteries are attacked. Destroying the last ship in Group 3 triggers Spawn 2. Last ship in Spawn 2 drops a cargo container with the objective item.

Initial Spawn

Group 1 (Aggro)

Distance: 30km
4x Elite Cruiser (Taibu State Bajo/Samurai)
1x Battleship (Public Confidence Operative) NOS

Group 2 (Aggro)

Distance: 40km
2x Caldari Cruise Missile Battery
2x Tower Sentry Caldari III

Group 3

Distance: 55km
6x Battleships (State Zen/Oshiro/Shukuro Tenno)

Spawn 2

Group 1 (Aggro)

Distance: Near Group 3's initial position
4x Battleships (State Shukuro Bishamon/Daijo/Shukuro/Taisho)

Comment by JohnBull
2008-09-08 16:27:51
Completed in a "passive" shield tanked Ishtar with active kin/therm hardeners. The Public Confidence Operative drained my cap in a hurry so I couldn't really run the hardeners, but the tank held quite easily even without the hardeners. You'll probably want to take out the nos ship first and keep your distance if you're running an active tank.
Comment by FredStrangelove
2008-10-04 14:43:45
Killing the Public Confidence Operative did not trigger any aggro from Group 3. Jamming is done by the two State Oshiro's in Group 3, scrambling by the Taibu State Samurai. My Group 3 were 4x State Zen and 2x State Oshiro (no Tenno).
Comment by BashNako
2008-11-30 09:58:26
caldari navy admiral insignia I - x5
caldari navy commodore insignia II - x17
caldari navy vice admiral I - x6
caldari navy fleet colonel insignia II - x2
Comment by XoddHil
2009-01-22 18:39:39
Can be easily run even in a dual repper dominix, just primary the NOSing BS and maybe start with one repper only. After that, it's the usual semi-AFK mission running.

Oh, and I never had my cap drained dry, as JohnBull's Ishtar did.
Comment by NightF0x
2009-03-01 03:33:48
Dual hardener Hyperion works well (2x kin, 2x therm)

The ship that NOS's is the BS in spawn 1 so you want to wait to kill it until you have everything else in group 1 destroyed. Group 2 will attack drones if they are too close but doesn't draw aggro. Additional ships will take aggro from Group 2 but doesn't transfer to your main.
Comment by Gothmog2x
2009-09-21 17:08:16
Beware - you can't outrun the NOS BS ... it moves at over 800m/s. Must be packing a MWD. I hadn't fitted one as this is supposed to be deadspace, right? In an actively tanked Megathron, realised this was a nonstarter (had hoped to keep range open - not possible; couldn't crack the NOS BS fast enough with drones and rails, cap failing rapidly) and warped out.

Will try again tomorrow after reset and sic heavy web drones onto the NOS BS; should be able to keep at range then ...
Comment by ForteEXE
2009-09-22 11:07:04
Did this in a paladin. The Fed Conf Operative can get in close fast, really screwing your damage up. Maintain transversal if in a gun boat, and take him out.

Golem'd be better if you have one, due to being able to pop him from range with less problems, and less reliance on active tanking (if you pulse boost)
Comment by Gothmog2x
2009-09-24 01:56:23
Succeeded on second attempt (actively tanked Megathron) - used Beserker EW stasis webbing drones x5 to slow the NOS BS down to around 230m/s then outran him with AB on - and took him out from 35-40km with rails. Cruisers then fell rapidly. Warped out once to replace EW drones with full rack of Ogres, then finished off remaining BS's.
Comment by KhurI
2010-07-07 06:57:01
Easily completed in Vargur using autocannons and phased plasma, easily tracked (and killed) the federation confidence operative before he could do anything bad to my cap. Also with a little convincing all of them died within tractor range.
Comment by SeamusDonohue
2010-11-19 22:02:26

You gain 7% (relative) with the Gallente Federation (before Social; I have Social Level 5, so I got 8.75%). My Transaction Log for Caldari State claimed that I lost -4.8908% to "Derived Modification" and -2.4% to "Combat - Ship Kill".

Any fleetmates who help you on-grid will also get a -2.4% for "Combat - Ship Kill".
Comment by TheButcherPete
2011-04-19 12:23:38
Just ran this mission in a DNI, was ECM'd by 3 of the battleships, not sure which. The Public Confidence Operative neuted and sensor dampened me, I had to call a Vagabond in to beat the ECMing Battleships, Sentry guns and cruise turrets will deaggro and reaggro on Drones, nearly took out a few of my Ogre II's. This mission was a pain in the hind to do, but the loot was:

Caldari Navy Admiral : 4
Caldari Navy Commodore II : 16
Caldari Navy Vice Admiral : 6
and, Federation Navy Fleet Colonel II : 2
Comment by ProteusCronus
2011-07-09 17:42:32
Ran with a Vargur. Used thermal and kinetic shield hardeners along with a Gist shield booster. The Public Confidence Operative was quickly killed, but the aggro from Group 3 went to one of my sentry drones, which was quickly died. Full aggro of the room required a warp out. Returned with a logistics ship to help out. Again, Group 3 preferred engaging the drones.

The Group 3 battleships orbit at 50 km and fire Wrath missiles, doing kinetic damage. They seem to do the most DPS.
Comment by CaptNemo
2014-01-24 00:22:36
Completed in Vexor Navy Issue with high (85%+) thermal & kinetic armor resists, active tank. On warp-in fired the MWD and got some distance to separate the NOS BS from the pack. Then turned around and intercepted him, activated NOS on him (4x Medium Diminishing Power System Drain I), which was more than enough to keep the cap stable at his drain rate. Deployed heavy drones and watched him die.

Switched to sentries afterwards for the remaining rats. Keep watch on your drones; Group 3 aggroed them repeatedly.
Comment by DumbGit
2018-06-18 21:54:54
19 June 2018
Note that in many cases, changes CCP has made will result in the Mission Objective showing up in your cargohold automatically instead of a dropped container.

If you are active tanking, take out the Public Confidence Operative first. He seems to have a pretty good tank compared to the other battleships and starts hitting you with the NOS almost immediately.
My shields (Navy Issue Scorpion, T2 everything) were down to just under 50% by the time I popped him and of course by then I had full room aggro (except for 2 of the Cruise Missile Batteries for some reason - so I went for them next just so all the little red "x"s would be flashy at the same time).

The Taibu State Bajo (Cruisers) must be "Elite" cruisers as they seemed to have a tank similar to Dire Pithum cruisers.
Most of the rest were pretty standard though.

The names of the ships seem to be a bit different than described, i.e. I had State Shukuro Taisho and State Shukuro Daijo battleships, (Scorpion and Raven class ships).

The loot seemed to be pretty decent (can't say the value as I didn't realize I still had loot from the last mission in my cargo until after I'd already looted a bunch of the ships from this mission). Didn't salvage anything (to far to bring a salvager for just 15 ships).

Tags are probably the majority of the loot value.
25 tags in total worth about 33,800,000 (most wrecks had 2 tags each).
10 x Caldari Navy Admirial I
13 x Caldari Navy Commodore II and
2 x Federation Navy Fleet Colonel II (from the Public Confidence wreck I think).
(It seems that I also acquired 100 Caldari Navy Inferno and 100 Caldari Navy Nova torpedos from the wrecks as well.)

The toon that pulled the mission got a 3.125% boost to corp standings, a +.938% boost to Gallente, +.818 to Minmatar, a - .265 loss to Amarr and a - .69 loss to Caldari.
(Results will vary depending on skills of course.)

**Apparently the toon that actually did the mission took a - .24% loss to Caldari for popping one of the "Tower Sentry Caldari III" - maybe one of the ones that didn't aggro ? Can't remember which ones aggro'd and which didn't/)
He also took a - .02% loss for Combat Ship Kill.
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki