Revision [5890]

This is an old revision of ForeignInvestment2 made by AelanaAnais on 2010-01-04 10:57:53.


Foreign Investment, Level 2

Last edited by AelanaAnais
Mon, 04 Jan 2010 10:57 EST

Faction: Gallente Federation
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: Thermal/Kinetic
Extras: (1) Frigate has Sensor Dampening.
Web/scramble: None Observed.
Recommended damage dealing: Kinetic/Therma
Recommended ship classes: Caracal (Mission most likely could be completed in Frigate)
Recommended generic setup:

Pocket 1

(2) Gallente Navy Destroyers
(4) Gallente Navy Frigates
* All Ships are named "Gallente Navy" and can only be identified by picture or by viewing ship information.
Note: At least 1 of the Frigates can sensor dampen.

You will Gate Jump into Pocket 1 at a range of 15-20km and all 6 ships will aggro on you when you come out of warp.

Pocket 2

(4) Gallente Light Missile Batteries

Jump Gate will deposit you 15-20km from the "Corporate HQ" module. The HQ module is contained in a circular station setup.
There are 4 Missile Batteries on the perimeter.

Mission is complete upon destruction of Corporate HQ module.

Corporate HQ drops loot

There are 5 comments on this page. [Show comments]
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki