Friendly Spies, Level 3

Last edited by DesmontMcCallock
Sat, 14 Jul 2012 10:39 EDT

Faction: Gallente
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kin
Recommended damage dealing: Kin, Therm
Recommended ships: Drake

Single Pocket

Upon warp-in there are 5 ships that aggro. There are 2 spawns. Upon destruction of the last ship in the group, spawns will show up and auto aggro.

Initial Group

3x Destroyers (Federation Arcus/Matara)
2x Cruisers (Federation Nauclarius/Praktor Hippeus)

First Spawn

2x Elite Frigates (Elite Federation Insidiator)
2x Crusiers (Federation Praktor Centurion/Legionarius)

Second Spawn

2x Elite Frigates (Elite Federation Machina/Phalarica)
1x Battlecruiser (Federation Calo)

Destroy the Radio Telescope

The target [Radio telescope] is 29km away when you warp in. Just target and kill it. The Initial Group of Gallente ships mostly can't hit beyond 8,000 meters and only did 3,000 hp total damage before I took out the target. No sign of either webbing or warp jamming in Initial Group. Very easy mission; you could do it in a level 2 cruiser [Omen, Caracal, Vexor, Stabber].

No standing lose on destroying the Radio Telescope.

Comments [Hide comments]
Comment by WebbHost
2009-02-10 13:25:38
Telescope drops no loot.
Comment by Trius5
2009-09-20 04:10:38
While fighting the First Spawn (2 Elite frigates, and 2 Cruisers,) the Second Spawn appeared immediately after the destruction of the second Cruiser, even though both Elite Frigates were still alive.
Comment by SeamusDonohue
2009-12-08 15:41:46
As long as you only destroy the Radio Telescope and none of the ships, you don't get a standing loss with the Gallente Federation.
Comment by Vis3
2010-10-29 11:00:38
Completed in a shield tanked Rifter - Mission rated as easy
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