Revision [4524]

This is an old revision of FriendlySpies3ga made by BuilderAlphaOne on 2009-07-09 22:54:52.


Friendly Spies, Level 3

Last edited by BuilderAlphaOne:
added Blitz instructions
Thu, 09 Jul 2009 22:54 EDT

Faction: Gallente
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kin
Recommended damage dealing: Kin, Therm
Recommended ships: Drake

Single Pocket

Upon warp-in there are 5 ships that aggro. There are 2 spawns. Upon destruction of the last ship in the group, spawns will show up and auto aggro.

Initial Group

3x Destroyers (Federation Arcus/Matara)
2x Cruisers (Federation Nauclarius/Praktor Hippeus)

First Spawn

2x Elite Frigates (Elite Federation Insidiator)
2x Crusiers (Federation Praktor Centurion/Legionarius)

Second Spawn

2x Elite Frigates (Elite Federation Machina/Phalarica)
1x Battlecruiser (Federation Calo)

Destroy the Radio Telescope


The target [Radio telescope] is 29km away when you warp in. Just target and kill it. The Initial Group of Gallente ships mostly can't hit beyond 8,000 meters and only did 3,000 hp total damage before I took out the target. No sign of either webbing or warp jamming in Initial Group. Very easy mission; you could do it in a level 2 cruiser [Omen, Caracal, Vexor, Stabber].
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