Revision [6150]

This is an old revision of FurrierFiasco1 made by BiggusMcChinnus on 2010-03-01 16:48:58.

 

Furrier Fiasco, Level 1


Last edited by BiggusMcChinnus
Mon, 01 Mar 2010 16:48 UTC


Faction: Environmental Terrorists (Serpentis in disguise)
Mission type: Encounter
Space type: Deadspace with a gate
Damage dealt: Kin/Therm
Recommended damage dealing: Kin/Them
Recommended ships: Frigate, any.

Warp-in

Spawn 1 will sometimes warp in as you approach the gate.
Spawn 2 will sometimes warp in after Spawn 1 has been destroyed
Gate is locked until all spawns are destroyed; if there are no spawns, gate is unlocked.

Spawn 1


3x Frigates (Enviromental Terrorists aka Coreli Agent/Spy)

Spawn 2


2x Frigates (Environmental Terrorist aka Coreli Agent)

Pocket 1


Spawn 1
The spawn arrives when you approach or shoot the Infested Laboratory. It arrives on the warp in point.

5x Frigates (Environmental Terrorist aka Coreli Scout/Initiate)

Spawn 2
Arrives after you kill the 1st 5 Frigates

5x Frigates (Environmental Terrorists aka Coreli Scout/Initiate

The Laboratory drops some Trade Goods and Scrap Metal

Notes

The Laboratory is inside the Hollow Asteroid. Kill all of the frigates before attempting to navigate to retrieve the drop.
There are 10 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki