======Hidden Enemy Base, Level 5====== {{lastedit show="2"}} Thanks to JohnnyMnemonic. I borrowed a good portion of his page and changed what I needed to for the Caldari version. Faction: Caldari Mission type: Encounter Space type: Deadspace, multiple pockets with gates Web/scramble: All Frigates 25-35% chance each Extras: Energy Neutralizer Sentry IIIs, Jamming Damage dealt: Kinetic /Thermal Recommended damage dealing: Kin/Therm Recommended ships: Ishtar with Osprey Shield Repping. Osprey was only needed for last room. //Two Remote Cloaking Array’s must be destroyed before a hidden gate that leads to the Enemy Base will appear// ====Entry Point - Pocket 1==== Empty pocket with 3 gates that lead to the combat pockets: Top Gate – Gate to Remote Cloaking Array Pocket 2 Bottom Gate – Gate to Remote Cloaking Array Pocket 3 Middle Gate – Gate to Pocket 4 {{image url="http://i609.photobucket.com/albums/tt174/climb22033/HiddenEnemyBase5am-1.jpg" title="Entry Point - Pocket 1, 3 Gates lead to the action" alt="text"}} ===Pocket 2=== via Top Gate (Heavy Web, Scramble) 8 x Caldari Stasis Tower **Web speed multiplier of 0.665 each** 9 x Elite Frigate (Taibu State Tachi/*Shuriken **25-27.5% Jamming for 20 seconds/*Scram/*Web**) 5 x Elite Cruiser (Taibu State Shugo/Tendai **30-35% Jamming for 20 seconds**) Destroy the Remote Cloaking Array (50,000 HP) and take the Gate to return to the Entry Point Pocket ===Pocket 3=== via Bottom Gate 5 x Caldari Energy Neutralizer Sentry II 3 x Caldari Energy Neutralizer Sentry I 10 x Elite Frigate (Taibu State Nagasa/Shinai/Shirasaya/Suriage **Web/Scram**) 2 x Battleships (State Shukuro Daijo/Taisho) Destroy the Remote Cloaking Array (50,000 HP) and take the Gate to return to the Entry Point Pocket ===Pocket 4=== via Middle Gate 1 x Caldari Energy Neutralizer III 6 x Battlecruiser (State Shukuro Bajo) 6 x Battleship (State Shukuro Shogun) A gate to pocket 5 will be visible here if you destroyed the two Remote Cloaking Arrays ===Pocket 5=== (Takes 30 seconds for all 10 cruisers to spawn) 5 x Caldari Heavy Missile Battery 10 x Elite Cruiser (Taibu State Bajo/Samurai) A gate will take you to the final pocket 6 ===Pocket 6 - Enemy Base=== 4 x Caldari Heavy Missile Battery 2 x Caldari Energy Neutralizer II 2 x Caldari Energy Neutralizer III 2 x Elite Frigates (Taibu State Nagasa **Web/Scram**) ...Reinforcements are 2 x Elite Frigate (Taibu State Tachi **27.5 Jam for 20 seconds**)... (This doesn't happen if the towers are all destroyed) 2 x Elite Frigate (Taibu State Tachi **27.5% Jam for 20 seconds**) 2 x Elite Cruiser (Taibu State Sohei/Tendai **32.5% Jam for 20 seconds**) 5 x Battlecruiser (State Shukuro Bajo/Samurai) 10 x Battleship(State Shukuro Shogun/Bishamon) Destroy the Caldari Station (150,000 hp). Mission is flagged complete when the station is destroyed. The station drops a T1 named turret or launcher. ==Tips:== - Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries. - Set drones to aggressive for any jamming ships (especially Room 2). - For Pockets 5 & 6, wait until all ships have spawned before bringing in a logistics ship. - Suggest using a Drake instead of logistics if not needed. Really speeds up the process. ---- CategoryMissions CategoryLevel5