Revision [8912]

This is an old revision of HiddenHope4se made by SayaYuki on 2011-06-23 00:27:22.


Hidden Hope, Level 4 (Storyline)

Last edited by SayaYuki:
Updated spawns, general info, formatting
Thu, 23 Jun 2011 00:27 EDT

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gates (MWD does not work)
Damage dealt: Therm/Kin
Extras: No EW
Web/Scramble: N/A
Recommended Damage Dealing: Kin/Therm
Recommended Ship Classes: Battlecruiser/Battleship/HAC
Recommended Generic Setup: Normal LVL 4 Tank
Completed in: Maelstrom

Pocket #1

There are a number of SoE transports upon warp-in. Serpenti attackers show up shortly after and aggro.
Respawns appear to arrive when all ships are destroyed.

Initial Spawn:

4x Corelatis Platoon Leader - Cruiser
4x Core Port Admiral - Battleship

Spawn #1

1x Core port admiral - Battleship
2x Core Defender - Frigate

10km to gate.

Pocket #2

Serpenti appear shortly after warp-in and aggro. Spawns did not seem to auto-aggro.
Respawns appear to arrive when all ships are destroyed.

Initial Spawn

3x Core Chief Infantry - Cruiser
3x Core Port Admiral - Battleship

Spawn #1

3x Coreli Safeguard - Elite Frigate
2x Core Rear Admiral - Battleship

Spawn #2

2x Corelum Chief Defender - Cruiser
3x Core Rear Admiral - Battleship


*There are many Gallente structures and SoE ships. I did not attack them because I am protective of my standings.
(updates on their loot and/or standings hit would be appreciated)
*I did not notice any drone aggression though I returned to bay each wave to be safe.

There are 3 comments on this page. [Show comments]
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki