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======Honor, Level 5======

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Faction: Serpentis
Mission type: Encounter
Space type: Deadspace - Gated
Web/Scramble: All Frigates
Extras: Energy Neutralizer Sentries, Sensor Dampeners
Damage dealt: Therm: 68%, Kin: 32%
Recommended damage dealing: Kin/Therm
Recommended ships: (1) Maelstrom w/ Passive Tank, and (1) Maelstrom w/ Shield Transporters, Passive Ishtar and logistics ship (e.g. Basilisk/Scimitar)

Acceleration Gate into Deadspace.

====Pocket 1====
Ships at 25-60k

[[ Pocket 1 and orientation at Warp-In]]

2 x Cruisers (Corelum Guardian Chief Defender) orbits at 29k
2 x Battlecruisers (Corelatis Captain) orbits at 23k **__Trigger 1__**
12 x Battleships (Core Flotilla Admiral*/Grand Admiral/Lord Admiral) orbits at 8 & 51k, ***12% Sensor Dampener** __**One triggers 2**__

1 x Tower Sentry Serpentis III
4 x Serpentis Cruise Missile Batteries
1 x Serpentis Stasis Tower
2 x Serpentis Energy Neutralizer Sentry IIIs

**Spawn 1**
2 x Frigate (Coreli Guardian Watchman/Patroller) **25-35% Sensor Dampener**
2 x Destroyer (Corelior Artillery/Cannoneer)

**Spawn 2**
3 x Frigatess (Coreli Guardian Agent/Scout) **Web/Scramble**
3 x Cruisers (Corelum Guardian Chief Guard/Chief Safeguard) **45-50% Sensor Dampener**

====Pocket 2====
Ships at 25-75k

[[ Pocket 2 and orientation at Warp-In]]

6 x Frigates (Coreli Guardian Defender/Patroller*) orbits at 2-14k, **Web/Scramble, *30% Sensor Dampener**
3 x Cruisers (Corelum Guardian Chief Safeguard) orbits at 5k, **50% Sensor Dampener**
3 x Battlecruisers (Corelatis High Captain) orbits at 6k **__Trigger 1__**
12 x Battleships (Core Grand Admiral/Lord Admiral/Vice Admiral*) orbits of 8-51k, ***15% Sensor Dampener** **__One triggers 2__**

4 x Serpentis Heavy Missile Batteries
8 x Serpentis Cruise Missile Batteries
5 x Serpentis Energy Neutralizer Sentry IIs

**Spawn 1** (70k from warp-in)
4 x Frigates (Coreli Guardian Spy/Initiate) **Web/Scramble**
3 x Battlecruisers (Corelatis High Captain/Captain Sentry)

**Spawn 2** (70k from warp-in)
3 x Frigates (Coreli Guardian Safeguard/Protector)
3 x Cruisers (Corelium Guardian Chief Infantry)
6 x Battleships (Core Grand Admiral/Lord Admiral)

Mission is flagged as complete when Recruitment Station **//(Objective)//** is destroyed

- Consider a Passive Tank, especially for Pocket 2 with five Neuts
- Pocket 1 ships deal 1,845 hp/s (Therm: 67%, Kin: 33%) (excluding spawns)
- Pocket 2 ships deal 2,018 hp/s (Therm: 68%, Kin: 32%) (excluding spawns)

- Pocket 1: Kill all enemy ships to unlock the acceleration gate
- Pocket 2: Destroy the Recruitment Station

Mission totals: 37m bounties, 7m salvage, 7.5m loot

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