Revision [21886]

This is an old revision of InfiltratedOutpost4 made by JeanInkura on 2017-04-21 02:34:11.

 

Infiltrated Outposts, Level 4


Last edited by JeanInkura:
details
Fri, 21 Apr 2017 02:34 UTC


Faction: Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: Explosive/ Kinetic
Web/ Scramble: Elite Frigate
Recommended damage dealing: EM/ Kinetic/ Thermal
Recommended ship types: Battleship, Battlecruiser, HAC, Tengu, Dominix
Video: Ishtar, Golem, Raven, Machariel


The number of ships in groups may vary.

No Hostiles at initial gate.


1st Pocket

Auto aggro from the 1st group, 2nd group remains neutral.

1st Group (27- 30km)

3x Frigate (Sunder/ Raider Alvi) Web/ Scramble
2x Cruiser (Viral Infector Alvum)
1x Battlecruiser (Defeater Alvatis)
1x Battleship (Swarm Preserver Alvus)

2nd Group (46- 52km)

3x Frigate (Decimator/ HUnter Alvi) Web/ Scramble
2x Cruiser (Viral Infector Alvum)
1x Battlecruiser (Defeater Alvatis)

The warp gate to the next pocket is ~33km away and locked until all hostiles are cleared.


1st Pocket


2nd Pocket

Attacking the 2nd Group (or its bunker) will aggro the entire pocket.
Attacking either the 1st or 3rd group will aggro the 2nd group.
Drones that get too close to any remaining neutral group will be attacked.

1st Group (45- 50km)

5x Elite Frigate (Strain Infester Alvi/ Strain Decimator Alvi) Web/ Scramble
5x Cruiser (Devastator/ Disintegrator Alvum)
1x Battleship (Alvus Controller)

2nd Group (50- 75km)

1x Frigate (Devilfish) Web/ Scramble
2x Elite Frigate (Strain Infester Alvi)
5x Battlecruiser (Rogue Drone Colonel/ Crippler Alvatis/ Enforcer Alvatis)
2x Battleship (Swarm Preserver Alvus)

3rd Group (75- 85km)

4x Frigate (Raider/ Devilfish Alvi) (Web/ Scramble)
2x Elite Frigate (Strain Infester Alvi)
3x Cruiser (Devastator Alvum)
2x Battlecruiser (Enforcer Alvatis)
1x Battleship (Swarm Preserver Alvus)


Second Pocket


Blitz
Eliminate all ships in the 1st pocket to unlock the warp gate.
Eliminate all ships in the 2nd group and destroy the Bunker, done.

Tip
Mission is flagged completed after you have eliminated all ships in the 2nd group of the 2nd pocket and destroyed the bunker next to them.
The drone bunkers in the 1st pocket are not part of the mission objective, so they can be ignored.
Fitting an Afterburner might be useful to burn to the gate.

Mining
1st Pocket: 16x Veldspar asteroids (1,2 mil Units)
2nd Pocket: 49x Veldspar (26- 94km, 982k Units) and 7x Scordite asteroids (39- 84km, 810k Units).

Structure
No loot from Structures.

Loot and Bounty
Salvage: ~2.5 mil
Bounty: ~3.9 mil



CategoryMissions
CategoryLevel4
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