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This is an old revision of InnocentsInTheCrossfire4gu made by NoamChomsky on 2014-07-30 12:47:08.

 

Innocents In The Crossfire, Level 4 Storyline


Last edited by NoamChomsky
Wed, 30 Jul 2014 12:47 UTC

Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/therm
Extras: Energy Neutralizers (Towers)
Web/scramble: Web (Tower)
Recommended damage dealing: Kinetic, Thermal
Recommended ship(s): Sentry Ishtar, Tengu

Warp-In (30km, auto-aggro)

1x Stasis Tower
2x Energy Neutralizing towers (low HP, low neuting)

4x Elite Frigate (Dire Pithi Demolisher)
3x Battleship (Pith Ursurper / Pith Massacrer)

Spawn 1 (30km, auto-aggro)


Spawns when all in initial wave is killed.

4x Elite Cruiser (Dire Pithum Mortifier/ Dire Pithum Eraser - high thermal damage)
6x Battleship (Pith Usurper / Pith Massacrer)

Spawn 2 (30km, aggro at spawn)

Spawn 2 is not triggered by the destruction of ships from Spawn 1, probably timed.

5x Battlecruiser (Pithatis Assassin / Pithatis Executor)
5x Battleship (Pith Usurper / Pith Massacrer)

Spawn 3 (60km)

Triggered when Spawn 2 is eliminated completely.

3x Battlecruiser (Pithatis Assassin / Pithatis Executor) - no aggro
4x Battleship (Pith Usurper / Pith Massacrer) - no aggro
1x Battleship (Pith Usurper, "Prison Warden") - auto-aggro

Killing the Prison Warden drops a can with the mission objective and completes the mission. It's not necessary to kill the rest of Spawn 3.

19 high-bounty battleships make this a very profitable mission.
Each Prisoner Holding Cell drops either Janitors or Prisoners.


CategoryMissions
CategoryLevel4
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