======The Insorum Hijacking, Level 4====== {{lastedit show="2"}} Faction: Minmatar Republic Mission type: Encounter Space type: Deadspace Damage dealt: Explosive/EM Extras: Target Painting (Kvarm, Ymir) Web/scramble: None Recommended damage dealing: Explosive/Kinetic Recommended ship class: Battleship Recommended generic setup: Close Combat, Heavy Tank Special Ship Restrictions: Only Shuttle through Battleship sized ships Required Equipment: Salvager required to access objective ====Single Pocket==== ===Group 1 (45-55km, No Aggro)=== 4x Elite Frigates (Chief Republic Kvarm) **Target Painting** 4x Elite Cruisers (Chief Republic Rodul/Manadis) 6x Battleships (Republic Tribal Jotun/Jarl Republic Jotun/Jarl) - All surround 6 Wrecks and 1 Container **Objective** - All orbit under 10km, except Manadis (22km) - Any one of the Cruisers can trigger Group 2 - Any one of the Battleships can trigger Group 3 ===Group 2 (Auto Aggro)=== 5x Battleships (Republic Ymir/Sigur) **Ymir Target Painting** - Sigur orbit under 10km, Ymir at about 35km ===Group 3 (Auto Aggro)=== 5x Battleships (Republic Tribal Jotun) ==Blitz== Randomly possible. If all ships are dead, even if last killed triggers another wave, it completes. Easiest method is kill Frigates in Group 1, Cruisers, Group 2, then Group 1 BS's and hope trigger is the last. ==Mineable Asteroids== None ==Structures== None ==Tips== - No aggro at warp in, idle drones do not draw aggro - Kill frigates first as they target paint, increasing damage done to you - Leaving and returning after spawning waves will reset aggro on Group 1 - Can then attack spawned waves without drawing aggro from Group 1 - Using drones on spawned waves after returning draws aggro from Group 1 - Rumor of Group 4 (5x Frigates, Chief Republic Gleeda) - Remember to have the Insorum Components with you for turn in - Maximum possible mission standing gain for completion CategoryLevel4