Intercept The Saboteurs, Level 2


Last edited by SinSmith:
Replaces old-style internal links with new pipe-split links.
Mon, 16 Oct 2017 08:49 UTC

Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Thermal
Extras: Some EWAR
Web/scramble: Divine Imperial frigates.
Recommended damage dealing: EM/Thermal
Recommended ships: Rupture, Thorax, Vexor
Completed in: battlecruiser.
Video: Hawk

Pocket 1


You arrive at what would normally be just an acceleration gate into a mission, this time guarded by three Amarr frigates in close proximity to the gate.

Pocket 2


The Bestowers (Amarr Industrial ships) in this room all drop Vitoc, a drug you can sell to Sisters of EVE at their stations. The last one you pop drops the mission item in a cargo container separate from the wreck.

Group 1 (25km)


Aggroes on warp in.

3x frigate (Imperial Matendi)
2x frigate (Imperial Paladin)
2x frigate (Imperial Forian)
1x frigate (Imperial Felix)

Total: 8 frigates.

Group 2 (100km)


3x frigate (Imperial Matendi)
2x frigate (Imperial Paladin)
2x frigate (Imperial Forian)
1x frigate (Imperial Felix)
1x interceptor (Divine Imperial Nabih), may web/scramble
2x industrial (Amarr Slave Transport Ship)

Total: 8 frigates, 1 interceptor and 2 industrials.

Group 3 (120km)


4x frigate (Imperial Paladin)
2x frigate (Imperial Felix)
1x frigate (Imperial Caius)
1x interceptor (Divine Imperial Nabih), may web/scramble
2x industrial (Amarr Slave Transport Ship)

Total: 7 frigates, 1 interceptor and 2 industrials.


Theres no blitz. It drops from the last ship killed.

CategoryMissions
CategoryLevel2
Comments
Comment by RemusKurgan
2009-04-16 23:12:10
You can ignore the first pocket of frigates if you wish, the 2nd and 3rd are the only ones that need to be killed to mark the mission as completed.
Comment by IrishDog
2009-05-27 23:07:28
Can be done in a BC (did it in a Harbi)
Comment by Everen1
2009-09-05 08:56:27
Divine Imperial Nabih repairs armor.
They make much damage on shield if you let them closer than 10 km.
Did this mission with a Rupture cruiser with no problems.
Amarr Navy insignias drop from all combat ships.
Comment by SisterSteal
2010-10-28 02:50:28
My Amarr standing decreased from -0.84 to -1.2...
I have diplomacy 2 so my effective standing is now -2.17
Comment by VoltainMurdin
2012-06-02 22:10:52
Completed in a Thrasher with a low skill character (less than 500k sp). Had to warp out twice, but definitely doable as long as you take out the interceptors first in their respective groups.
Comment by RedAxe
2012-07-21 20:08:25
Amarr standings hits: 0.006%, Combat - Ship Kill; 2.4%, Combat - Ship Kill;
Comment by IshYousey
2012-07-30 12:08:10
done in a punisher on a char with about 150k SP, with a few warpouts.
Comment by SylvaniumOrlenard
2012-08-05 11:19:45
Amarr Standings Hits :

Combat - Ship Kill : -2.4%
Combat - Ship Kill : -2.4$
Comment by CinTek
2015-02-01 21:58:01
at gate on warp in
3x imperial navy midshipman II
pocket 1
as stated groups aggro separately...but I think one of my drones proximity aggroed group 3 just as i was finishing up group 2
10x Imperial Navy Midshipman Insignia I
11x Imperial Navy Midshipman Insignia II
2x Imperial Navy Sergeant Insignia I
2x Imperial Navy Sergeant Insignia II
no asteroids to mine
no structures
looks like i only got 1 standing hit... -2.4 -combat ship kill
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