Revision [6668]

This is an old revision of IntercepttheSaboteurs4am made by RobbieCrash on 2010-07-13 03:16:35.

 

Intercept The Saboteurs, level 4


Last edited by RobbieCrash:
Added some rat info.
Tue, 13 Jul 2010 03:16 UTC

Mission type: Encounter
Space type: Deadspace with gates
Faction: Amarr
Damage dealt: EM, Thermal
Web / Scramblers: Divine Imperials
Recommended damage: Thermal, EM
Recommended ships: CNR

At the gate


5x Frigates (aggro)

Single Pocket


Looks like 3 groups. Shooting the leftmost or rightmost group aggroes that and the group in the middle.
Slow ships, no inital aggro makes this snipable.
3x battleships total.
Web / Scramblers: 3x Divine Imperial Sixtus, 2x Divine Imperial Imrans

Group 2 (left)
2 Coreli Safeguards
2 Coreli Squad Leaders
2 Coreli Sentinels
1 BS

Group 3 (middle)
3 Coreli Defenders
2 Coreli Guardian Agents
1 Coreli Guardian Spy
1 BS

Mission objective drops from the last destroyed ship. Not all three groups have to be destroyed for this.

Standing hits
Killing one of the transporters incurs a 2.4% standing penalty



CategoryNeedInfo - Could need some rat lists here. Added two groups, may be inaccurate as I just started counting after taking out one group, but both two groups were orbiting objects, so I think they're accurate.
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