Revision [3324]

This is an old revision of IntheMidstofDeadspace4p1 made by DayaDoon on 2009-01-01 19:43:00.

 

In the Midst Of Deadspace, Level 4


Last edited by DayaDoon:
Added Pocket 2 Minerals
Thu, 01 Jan 2009 19:43 UTC


Faction: Amarr/Caldari
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/therm, kin missiles (Amarr), Kin/therm (Caldari)
Extras: Bring an afterburner if you can, the gates are a little spread out.
Web/scramble: Caldari support frigates in the first pocket, amarr support frigates in the second and third
Recommended damage dealing: therm/EM for Amarr (EM for jakars), kin/therm for Caldari
Recommended ships: Golem, CNR, Raven, Domi

Pocket 1

Group 1

Aggro at warp in
4x Cruisers
-4x Caldari Navy Moas

Group 2

2x Frigates
-2x Caldari Navy Delta II Support Frigates

2x Battleships
-2x Caldari Navy Ravens

Group 3

2x Battleships
-2x Amarr Navy Armageddons

Group 4

2x Cruisers
-2x Amarr Navy Mallers

2x Battleships
-2x Amarr Navy Apocalypses

Minable Asteriods
11x Veldspar (0.75M Units)
13x Scordite (0.91M Units)

Pocket 2

4x Frigates
-4x Amarr Navy Gamma II Support Frigates

2x Battleships
-1x Amarr Navy Apocalypse
-1x Amarr Navy Armageddons

3x Amarr Sentry Guns

Minable Asteriods
8x Veldspar (0.65M Units)
34x Scordite (1.26M Units)
1x Omber (90K Units)

Pocket 3

5 Visible groups in this stage. Left, Right, Top, Bottom and Back. No aggro on warp in but attack aggro varies, explained below.

Left Group

4x Frigates
-2x Amarr Navy Gamma I Support Frigates
-1x Amarr Navy Delta I Support Frigate
-1x Amarr Navy Delta II Support Frigate

1x Battleship
-1x Amarr Navy Apocalypse

1x Amarr Sentry Gun

Right Group

4x Frigates
-2x Amarr Navy Delta II Support Frigates
-1x Amarr Navy Delta I Support Frigate
-1x Amarr Navy Gamma I Support Frigate

2x Battleships
-1x Amarr Navy Armageddon
-1x Amarr Navy Apocalypse

1x Amarr Sentry Gun

Top Group

4x Frigates
-2x Amarr Navy Gamma I Support Frigates
-2x Amarr Navy Delta II Support Frigates

2x Battleships
-1x Amarr Navy Armageddon
-1x Amarr Navy Apocalypse

1x Amarr Sentry Gun

Bottom Group

3x Frigates
-2x Amarr Navy Gamma I Support Frigates
-1x Amarr Navy Gamma II Support Frigate

2x Battleships
-2x Amarr Navy Armageddons

1x Amarr Sentry Gun

Back Group

3x Frigates
-3x Amarr Navy Gamma II Support Frigates

3x Cruisers
-3x Amarr Navy Mallers

2x Battleships
-2x Amarr Navy Jakars (Kinetic cruise missiles)

Structures
Amarr Slave Pens, Offices and a locked Acceleration Gate

Tips
Fire on the bottom group to get aggro from 3 groups. Different groups may aggro but the strength is the same.
Alternatively, fire on the top group and only that group and the jakars may aggro, the remaining groups usually then aggro separately.
If you can, kill the frigs while they approach with their MWDs
Amarr Navy Jakars deal a lot of damage and tank very strongly with EM being the lowest resist at 50%. The mission requirement (Amarr Light Marines) can normally be found in a can dropped by one of the Jakars, but sometimes it is dropped by a Maller
The Sentries will only fire on you if you get close to them (Around 30-40km)

All Interceptors orbit between 3000m and 6300m, Smartbombs can be used but faction ones (Shadow Serpentis Large Plasma) are required to eliminate all interceptors. Standard Large Plasma will NOT be sufficient to kill all interceptors. Drones work fine but the number of interceptors in the third pocket is high.

BLITZ


In the last pocket, attack the top group. Kill the top group and the other groups which aggro once you start firing. You should have aggro from four Jakar's. The last one should drop a cargo container next to its wreck, triggering the mission completed. Loot the can and take it back to complete the misson.
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