Revision [4443]

This is an old revision of IntheMidstofDeadspace4p3 made by DethNinjaDragn on 2009-06-24 23:46:13.

 

In the Midst Of Deadspace Part 3, Level 4


Last edited by DethNinjaDragn:
Formatting and distance changed
Wed, 24 Jun 2009 23:46 UTC


Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/therm
Extras: Bring an Afterburner!
Web/scramble: Yes
Recommended damage dealing: therm/EM
Recommended ships: Golem, CNR, Raven, Domi

Bring an afterburner for this mission.


Pockets 1 and 2


Empty, but full of Veldspar & Scordite asteroids.
Acceleration gate in Pocket 1 is 10km away.
Acceleration gate in Pocket 2 is 35km away.

Minable Asteroids:
Pocket 1:
11x Veldspar (~650k Units Total)
13x Scordite (~910K Units Total)

Pocket 2:
8x Veldspar (~710K units Total)
31x Scordite (~1.175M Units Total)
1x Omber (90K Units Total)


Pocket 3

Everything aggros within seconds once you warp in.

5x Frigates
-Amarr Navy Delta II Support Frigate

6x Cruisers
-3x Amarr Navy Officers
-3x Amarr Navy Omens

2x Battleships
-2x Amarr Navy Apocalypse

Force field is 80km away.
Destroy the force field, take the container from the Imperial Armory.
The gate permit received as a reward is required for parts 4 and 5 of this mission.

Structures
Officer's Quarters Drops a small amount of trade goods
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