Revision [2367]

This is an old revision of IntheMidstofDeadspace4p5 made by PorlenzColhart on 2008-09-20 23:07:03.

 

In the Midst Of Deadspace Part 5, Level 4


Last edited by PorlenzColhart:
Add 'Phoon & note on missile battery aggo
Sat, 20 Sep 2008 23:07 UTC


Faction: Khanid/Caldari
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm from the Khanid Mashtori, Kin/Therm from Caldari
Extras: ECM (Taibu State Tendai)
Web/scramble: Spider drones, some caldari frigs may scram
Recommended damage dealing: therm for khanid, kin/therm for caldari
Recommended ships: Golem, CNR, Raven, Domi, Typhoon

"Imperial Navy Gate Permit" is required or you can't activate the gate. You obtain it as soon as complete Part 3 of this chain.

Pocket 1

Empty

Pocket 2

Empty
The two Amarr Cathedral structures don't drop any items. Cool explosion though.

Pocket 3

2x Spider Drone I
1x Battleship (Khanid Mashtori) Use thermal ammo. He orbits at 12.5km.
The Khanid Mashtori does Massive EM damage with Paradise Cruise doing 1500hp EM damage every 10 seconds.

Pocket 4

Left Group (Kill this 1st)

3x Battleships (State Zen (Scorpion/Juggernauts))
2x Cruisers (Taibu State Tendai (Blackbird/Flameburst missiles/A lot of ECM))
3x Frigates (Taibu State Yari (Kestrel/Thorn Rockets/Webs))

Right Group (Kill this 2nd)

3x Cruisers (Taibu State Samurai (Moa/Scourge missiles))
3x Battlecruisers (State Oni/Kanpaku (Ferox/Scourge missiles))

Middle Group (Kill this 3rd)

3x Frigates (Taibu State Nagasa (Crow (?)/Thorn Rocket/Web/Scramble))
4x Cruisers (State Shukuro Chugen/State Shikuro Ashigaru (Blackbird/Scourge))
3x Battleships (Caldari Navy Temuras (Raven/Juggernauts)) - Orbit at 50km

4x Caldari Cruise Missile Battery

Hints

Attacking the missile batteries will aggro the whole pocket.
Don't forget to destroy the manufacturing plant!

There are 30 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki