======Kidnappers Strike, Level 3====== This is the Sansha variant. For the first four missions: [[KidnappersStrike3 | Link]] {{lastedit show="2"}} =====Part 5 - Incriminating Evidence===== Faction: Maru Mission type: Encounter Space type: Deadspace with gates Damage dealt: EM, Therm Recommended damage dealing: Thermal, EM Recommended ships: Drake, Myrmidon no hostiles at initial gate ====Single Pocket==== auto aggro 5-10km 8x Frigates (Maru Raider) 2x Cruisers (Maru Harbinger/Raid Leader) ==Structures== no loot The ship named "Harbinger" may drop a +3 Implant. =====Part 6 - The Flu Outbreak===== Mission type: Courier 110 unit of Antiviral Drugs (22 m3) =====Part 7 - The Secret Meeting===== Faction: Maru Mission type: Encounter Space type: Deadspace with gates Damage dealt: EM, Therm Recommended damage dealing: EM, Therm Recommended ships: Nighthawk, Drake, Myrmidon no hostiles at initial gate ====Pocket 1==== no aggro 75km 1x Battleship (Maru Envoy) **may drop a +4 implant** ==Asteroids== Veldspar - 8 asteroids Scordite - 15 asteroids ==Structure== Asteroid Factory no loot / extremely strong armour Attacking the Asteroid Factory will aggro the Maru Envoy ====Pocket 2==== Groups aggro one at a time if you shoot at them one at a time ===Group 1=== 31-37 km 4x Frigates (Centii Butcher/Manslayer) 2x Battlecruisers (Centatis Phantasm/Specter) ===Group 2=== 31-37 3x Cruisers (Centum Excerator/Slaughterer) ===Group 3=== 40-45km 5x Destroyers (Centior Cannibal/Devourer) 1x Battlecruiser (Centatis Wraith) ===Group 4=== 60-65km 3x Frigates (Centii Enslaver/Plague) 2x Cruisers (Centum Exerator/Slaughterer) ==Structure== Scanner Post no loot ==Asteroids== Veldspar - 32 asterioids 5 Prisoners will be in the last ship destroyed {{image url="https://eve-survival.org/screenshots/kidnappersstrike3sa-7.jpg" title="Mission 7" alt="Mission 7"}} =====Part 8 - Defend the Civilian Convoy===== Faction: Sansha's Nation Mission type: Encounter Space type: Deadspace with gates Damage dealt: EM, Therm Recommended damage dealing: EM, Therm Recommended ships: Nighthawk, Drake, Myrmidon no hostiles at initial gate ====Single Pocket==== Groups aggro one at a time if you shoot at them one at a time No aggro on warp in ===Group 1=== 20-40km 4x Frigates (Centii Butcher/Manslayer) 2x Cruisers (Centum Hellhound) ===Group 2=== 35-41km 5x Frigates (Butcher/Manslayer) 2x Cruisers (Ravager/Ravisher) ===Group 3=== 47-51km 4x Drones (Sansha's Berserker/Demon) (web/scram) 1x Battlecruiser (Centatis Devil) ==Structures== Storage Facility may drop various commodities Other structures no loot ==Asteroids== Veldspar - 16 asteroids {{image url="https://eve-survival.org/screenshots/kidnappersstrike3sa-8.jpg" title="Mission 8" alt="Mission 8"}} =====Part 9 - Retrieve the Prisoners===== Faction: Sansha's Nation Mission type: Encounter Space type: Deadspace with gates Damage dealt: EM, Therm Extras: Sansha's Demon/Berserker (Drone, Scram, Web) Recommended damage dealing: EM, Therm Recommended ships: Drake, Myrmidon no hostiles at initial gate ====Single Pocket==== Groups aggro one at a time if you shoot at them one at a time No aggro on warp in ===Group 1=== 25-30km 3x Cruisers (Centum Execrator) ===Group 2=== 35-40km 5x Frigates (Centii Butcher/Manslayer) 1x Battlecruiser (Centatis Specter) ===Group 3=== 40-50km 3x Drones (Sancha's Berserker/Demon) (web/scram) 1x Battlecruiser (Centatis Specter) ===Group 4=== 60-70km 3x Destroyers (Centior Cannibal/Misshape) 2x Battlecruisers (Centatis Phantasm) last ship destroyed drop the 5 prisoners ==Structure== Scanner Post no loot ==Asteroids== Veldspar - 34 asteroids =====Part 10 - The Final Battle===== Faction: Sansha's Nation Mission type: Encounter Space type: Deadspace with gates Damage dealt: EM, Therm Recomended damage dealing: EM, Therm Recommended ships: Nighthawk, Drake, Myrmidon Completed with: T2 General-Purpose Fit Nighthawk DR: Easy if you blitz it. Hard if you kill everything. (Ixtelle) no hostiles at initial gate ====Pocket 1==== auto aggro 15-24km 2x Tower Sentry Sansha III 3x Frigates (Butcher/Manslayer) 1x Cruiser (Hellhound) ==Structure== Security Outpost no loot ====Pocket 2==== no aggro ===Group 1=== 40-45km 2x Battlecruisers (Centatis Specter) ===Group 2=== 50-60km 4x Frigates (Centii Enslaver/Plague) 2x Cruisers (Centum Mutilator/Torturer) ===Group 3=== 60-65km 4x Frigates (Centii Butcher/Manslayer) 2x Cruisers (Centum Hellhound) ===Group 4=== 65-71km 5x Destroyers (Centior Misshape) 1x Battlecruiser (Centatis Devil) ==Structures== Hanger may drop 40 commodities Other structures no loot ==Asteroids== Veldspar - 24 asteroids ====Pocket 3==== Popping the target structure agros everything. Taking out the ship groups one by one before you target the structure is probably easier. ===Group 1=== auto aggro 5-10km 2x Battlecruisers (Centatis Phantasm) ===Group 2=== 55-60km 4x Destroyers (Centior Cannibal/Misshape) 2x Battlecruisers (Centatis Phantasm/Specter) ===Group 3=== 83-87km 4x Destroyers (Cannibal/Devourer/Misshape) 6x Battlecruisers (Daemon/Devil/Phantasm/Specter) 5x Battleships (Centus Dread Lord/Tyrant) ===Group 4=== 90-95km 4x Drones (Sansha's Berserker/Demon) (web/scram) 6x Battlecruisers (Centatis Behemoth/Daemon) 5x Battleships (Centus Tyrant) ==Blitz== Destroy the target structure and warp. It pops very easily. ==Structures== Structure next to target may drop a Basic, +3 implant Didn't try other structures ---- CategoryMissions CategoryLevel3