======Liberate the Miners, Level 5====== {{lastedit show="2"}} Faction: Amarr Mission type: Encounter Space type: Deadspace with Gate Web/Scramble: Stasis Towers, All Frigates Extras: Amarr Energy Neutralizer Sentry IIIs, Tracking Disrupter Damage dealt: EM 56% / Therm 44% Recommended damage dealing: EM/Therm Recommended ships: Completed in (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters Acceleration Gate into Deadspace ====Single Pocket==== All groups aggro within 10 seconds of warp-in {{image url="http://i609.photobucket.com/albums/tt174/climb22033/LiberateTheMiners5am-1.jpg" title="Position of Groups at Warp-In" alt="Position of Groups at Warp-In"}} ===Tower Sentries=== Between 25-80km away 2 x Amarr Heavy Missile Batteries 5 x Amarr Cruise Missile Batteries 2 x Tower Sentry Amarr IIIs 2 x Amarr Stasis Towers 2 x Amarr Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 eWar frigates) ===Group 1 – Broken Metallic Crystal Asteroid=== 70km from warp-in 4 x Battleships (Imperial Templar Martyr) orbits at 49k ===Group 2 – Amarr Control Tower=== 45k from warp-in 4 x Frigates (Divine Imperial Imran/Sixtus)orbits at 4k, **Web/Scramble** 2 x Frigates (Divine Imperial Napat) (separate) orbits at 10k, **Web/Scramble, 30% Tracking Disrupter** 4 x Battleships (Imperial Templar Ultara) orbits at 49k, **-Trigger 1-** ===Group 3 – Cloven Grey Asteroid=== 55k from warp-in 4 x Battleships (Imperial Martyr*/Imperial Templar Torah) orbits at 17-44k, ***25% NOS, -Trigger 2-** ===- Spawn 1=== Around Amarr Control Tower 4 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49k ===- Spawn 2=== Around Cloven Grey Asteroid 4 x Battleships (Imperial Templar Dominator/Martyr ) orbits at 17-49k, **-Trigger 3-** ===- Spawn 3=== Around Cloven Grey Asteroid 4 x Battleships (Imperial Templar Dominator/Martyr) orbits at 17-49k, **-Trigger 4-** ===- Spawn 4=== Around Cloven Grey Asteroid 2 x Battleships (Imperial Templar Judgment) orbits at 49k ==Tips== - Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates - Or plan a capacitor that receives an additional 80 units/s - Maximum damage dealing of initial groups are 1806 hp/s (EM 58%, Therm 42%) - Mission flagged complete when all ships are destroyed ---- CategoryMissions CategoryLevel5