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======Liberate the Miners, Level 5======

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Faction: Caldari State
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Damage dealt: Kinetic 79% / Therm 21%
Recommended damage dealing: Kin/Th
Recommended ships: Completed in Maelstrom w/ Passive Tank but recommend more support

Acceleration Gate into Deadspace

====Single Pocket====
All groups aggro within 10 seconds of warp-in

{{image url="" title="Single Pocket" alt="text"}}

===Tower Sentries===
Between 25-80km away

2 x Caldari Heavy Missile Batteries
5 x Caldari Cruise Missile Batteries
2 x Tower Sentry Caldari IIIs
2 x Caldari Stasis Towers
2 x Caldari Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates)

===Group 1 – Broken Metallic Crystal Asteroid===
70km from warp-in

4 x Battleships (State Shukuro Shogun) orbits at 33k

===Group 2 – Caldari Control Tower===
45k from warp-in

4 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, **Web/Scramble**
2 x Frigates (Taibu State Tachi) (separate) orbits at 10k, **Web/Scramble, 28% ECM Jammer**
4 x Battleships (State Shukuro Daijo/Bishamon) orbits at 33k, **(Trigger 1)**

===Group 3 – Cloven Grey Asteroid===
55k from warp-in

4 x Battleships (State Shukuro Taisho/Tenno*) orbits at 50k/29k, ***2% ECM Jammer, (Trigger 2)**

===- Spawn 1===
Around Caldari Control Tower

4 x Battleships (State Shukuro Shogun/Bishamon) orbits at 33k

===- Spawn 2===
Around Cloven Grey Asteroid

4 x Battleships (State Zen/Oshiro*) orbits at 35k/29k, ***2% ECM Jammer, Trigger 3**

===- Spawn 3===
Around Cloven Grey Asteroid

4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k, **Trigger 4**

===- Spawn 4===
Around Cloven Grey Asteroid

2 x Battleships (State Shukuro Nagashin) orbits at 68k

- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)
- Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
- Mission flagged complete when all ships are destroyed

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