Revision [5967]

This is an old revision of LocationLocation5ca made by KlephT on 2010-01-24 07:53:45.

 

Location, Location, Level 5


Last edited by KlephT
Sun, 24 Jan 2010 07:53 UTC


Big thanks to JohnnyPneumonic. Ive borrowed his layout and info for this page. Only changes are for faction.

Part 1 of 5


Faction: Caldari
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: All Frigates
Extras: Caldari Energy Neutralizer Sentry IIIs, Jamming
Damage dealt: Kinetic / Thermal
Recommended damage dealing: Kinetic / Thermal
Recommended ships: (1) Ishtar w/ Passive Tank and (1) Osprey w/ Shield Transporters but recommend more DPS (I used a Drake for backup)

Acceleration Gate into Deadspace

Single Pocket


Initial Group

Contact’s ship is present at Warp-In at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!”
The Contact's ship vanishes and instead a Caldari Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In

Your position at warp-in

3 x Frigates (Taibu State Shuriken) orbits at 10km, Web/Scramble, 27.5% Jamming, --Trigger 1--
3 x Cruisers (Taibu State Daimyo/Shugo) orbits at 17km, 37.5% Jamming
12 x Battleships (State Shukuro *Bishamon/^^Shogun/Taisho) orbits of 32-50km, *Trigger 2, ^^Trigger 3
5 x Caldari Cruise Missile Batteries --Each is a Trigger--
1 x Caldari Stasis Tower
3 x Caldari Energy Neutralizer Sentry IIIs


- Spawn 1

3 x Frigates (Taibu State Nagasa) orbits at 2.5km, Web/Scramble

- Spawn 2

2 x Battleships (State Shukuro Shogun/Bishamon) orbits at km

- Spawn 3

3 x Battleships (State Shukuro Shogun) orbits at 35km


Each Missile Battery is a Trigger

Triggered ships spawn at the Warp-In Beacon when the following Batteries are destroyed

View of Batteries from warp-in beacon

Destroying:

Battery 1 (Top) - Spawns:

5 x Battleships (Imperial Templar Ultara/Dominator) orbits of 17-49km

Battery 2 (Left) - Spawns:

3 x Battleships (Imperial Templar Judgment) orbits at 49km, Trigger
- Spawn 2a
6 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km, Trigger
- Spawn 2b
5 x Battleships (Imperial Templar Judgment) orbits at 49km Objective Complete

Battery 3 (Middle) - Spawns:

3 x Battleships (Imperial Templar Diviner) orbits at 21km, NOS, 10% Tracking Disrupter

Battery 4 (Right) - Spawns:

5 x Battlecruisers (Imperial Champion/Templar Justicar) orbits at 9-22km

Battery 5 (Bottom) - Spawns:

5 x Battlecruisers (Imperial Equalizer/Avenger) orbits of 9-22km


Tips


Part 2 of 5

See HardWay5am The Hard Way (2 of 5)
There are no comments on this page.
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki