======Location, Location, Level 5====== {{lastedit show="2"}} //(This is a first draw, it's not complete. Sorry for that)// Part 1 of 5 Faction: Gallente Mission type: Encounter Space type: Deadspace with Gate Web/Scramble: All Frigates Extras: Gallente Energy Neutralizer Sentry IIIs, DAMP Damage dealt: KIN 58% / Therm 42% Recommended damage dealing: KIN/Therm Recommended ships: (1) **Tengu passive** (Done with 2 BallisticCS and 3 ShieldPR) Acceleration Gate into Deadspace Single Pocket Initial Group Contact’s ship is present at Warp-In at 15km away. But 20 seconds later you are notified in Local that, Oh sh--, “It’s a Trap!” The Contact's ship vanishes and instead an Gallente Fleet uncloaks near the same spot. Ships are 25-40km to the right of Warp-In {{image url="http://i609.photobucket.com/albums/tt174/climb22033/LocationLocation5-1.jpg" title="Spawns" alt="groups"}} Your position at warp-in 3 x Frigates (...) orbits at 10km, **DAMP**, **25% Web/Scramble**, --**Trigger 1**-- 3 x Cruisers (...) orbits at 7-19km, **DAMP** 12 x Battleships (Federation Praktor Hexeris*/Phanix/Magister^^) orbits of 25-40km, ***Trigger 2**, ^^**Trigger 3** 5 x Gallente Cruise Missile Batteries --**Each is a Trigger**-- 1 x Gallente Stasis Tower 3 x Gallente Energy Neutralizer Sentry IIIs - Spawn 1 3 x Frigates (...) orbits at 4km, **Web/Scramble** - Spawn 2 2 x Battleships (Federation Praktor Hexeris) orbits at 17-49km - Spawn 3 3 x Battleships (Federation Praktor Magister) orbits at 49km Each Missile Battery is a Trigger Triggered ships spawn at the Warp-In Beacon when the following Batteries are destroyed {{image url="http://i609.photobucket.com/albums/tt174/climb22033/LocationLocation5-2.jpg" title="Missile Batteries" alt="From warp in beacon"}} View of Batteries from warp-in beacon Destroying: Battery 1 (Top) - Spawns: 5 x Battleships (...) orbits of 17-49km Battery 2 (Left) - Spawns: 3 x Battleships (Federation Praktor Polemo) orbits at 30km, **Trigger** - **Spawn 2a** 6 x Battlecruisers (Federation Praktor Diablik) orbits at 30km **Trigger** - **Spawn 2b** 5 x Battleships (Federation Praktor Polemo) orbits at 30km **Objective Complete** Battery 3 (Middle) - Spawns: 3 x Battleships (...) orbits at 21km, DAMP Battery 4 (Right) - Spawns: 5 x Battlecruisers (...) orbits at 9-22km Battery 5 (Bottom) - Spawns: 5 x Battlecruisers (...) orbits of 9-22km **BLIZ:** Destroy the frigs Destroy the DAMPENING cruisers Destroy the Stasis web tower Destroy the LEFT tower, then the triggered spawns one after the other until objetive is completed **Tips** Use a Passive Tank or plan a capacitor that receives an additional 120 units/s Maximum damage dealing of initial group is about 2000 hp/s (TH 60%, KIN 40%) Do not shoot Missile Batteries first (unless you can tank over 4000 hp/s...) Mission totals 33 Battleships, 16 Battlecruisers, 3 Cruisers, 6 Frigates Mission flagged complete when all "Battery 2 (Left)" spawns are destroyed =====Part 2 of 5===== See [[HardWay5ga The Hard Way (2 of 5)]] ---- Category Missions Category Level5