Lost That Bet, Level 1


Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:34 UTC


Lost That Bet (1 of 5)


Faction: None
Mission Type: Courier
Cargo: one unit of Dolls (specific item) (1.0 m3)


Lost That Bet (2 of 5)


Faction: Mercenaries
Mission Type: Cargo Retrieval
Space Type: Deadspace, no gate
Pickup: one unit of Dolls (repackaged) (1.0 m3)

Single Pocket


no initial spawn.

Mercenary Rookie shows up and disappears - keep waiting
Mercenary Rookie appears again, drops the dolls and disappears.


Lost That Bet (3 of 5)


Faction: None
Mission Type: Cargo Retrieval
Space Type: Deadspace, no gate
Pickup: four units of Dolls (repackaged) (4.0 m3)

Pocket 1


no initial spawn.

One "Cargo Container - Dolls", about 30km away. Go figure.

Pocket 2


Same.

Pocket 3


Once more. Did I mention you want to bring an afterburner?

Pocket 4


Yay, another "Cargo Container - Dolls".
Mission completion trigger: distance to container.


Lost That Bet (4 of 5)


Faction: None
Mission Type: Mining
Space Type: Deadspace, no gate
Pickup: one unit of Dolls (repackaged) (1.0 m3)

"Don't you hear them? The dolls?
They're all laughing at me."

Single Pocket


25 Veldspar Asteroids (1 unit of Veldspar each).
Removal of all asteroids triggers container spawn and mission completion.

Bring a ship with lots of max targets. LOTS.


Lost That Bet (5 of 5)


Faction: Mercenaries
Mission Type: Encounter
Space Type: Deadspace, no gate
Pickup: one unit of Corpse of Enlil Bel (1.0 m3)

Single Pocket


1x Named Frigate (Mercenary Elite Fighter) -- you kill this.
It throws Flameburst [therm] light missiles, but slowly. Two semi-decent weapons will be enough.

Mineable Asteroid info
16 Veldspar asteroids, - 895k Units total.
16 Scordite asteroids, - 990k Units total.
Asteroids vary from 30.000 to 90.000 Units each.


CategoryMissions
CategoryLevel1
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