Revision [2692]

This is an old revision of LostThatBet1 made by AnathemaMatou on 2008-10-30 09:32:15.

 

Lost That Bet (Level 1 Multi-Part Mission Arc)


Last edited by AnathemaMatou:
new entry.
Thu, 30 Oct 2008 09:32 EDT



Lost That Bet (1 of 5)


Type: Courier
Cargo: one unit of Dolls (specific item) (1.0 m3)



Lost That Bet (2 of 5)


Type: Deadspace - "do not shoot at anybody"
Pickup: one unit of Dolls (repackaged) (1.0 m3)


Single Pocket

(no gate)
no initial spawn.

Mercenary Rookie shows up and disappears - keep waiting
Mercenary Rookie appears again, drops the dolls and disappears.



Lost That Bet (3 of 5)


Type: Deadspace
Pickup: four units of Dolls (repackaged) (4.0 m3)


Pocket 1

(no gate)
no initial spawn.

One "Cargo Container - Dolls", about 30km away. Go figure.


Pocket 2


Same.


Pocket 3


Once more. Did I mention you want to bring an afterburner?


Pocket 4


Yay, another "Cargo Container - Dolls".
Mission completion trigger: distance to container.



Lost That Bet (4 of 5)


Type: Deadspace (Mining) - "[...] mine through those rocks until the canister [with the Dolls] pops out."
Pickup: one unit of Dolls (1.0 m3)

"Don't you hear them? The dolls?
They're all laughing at me."


Single Pocket

(no gate)
25 Veldspar Asteroids (1 unit of Veldspar each).
Removal of all asteroids triggers container spawn and mission completion.


Bring a ship with lots of max targets. LOTS.



Lost That Bet (5 of 5)


Type: Deadspace (Kill)
Pickup: one unit of Corps of Enlil Bel (1.0 m3)


Single Pocket

(no gate)
1 Named Frigate

16 Veldspar Asteroids of various sizes.
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