The Major, Level 1

Five parts.

Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:34 EDT

Part 1 - Spy

Mission type: Courier

Part 2 - Heist

Faction: Serpentis
Mission type: Encounter
Space type: Normal
Damage dealt: Kin(38%)/therm(62%)
Extras: None
Web/scramble: None
Recommended damage dealing: kin

Retrieve the Major's personal effects.

Single Pocket

Aggro on Warp-in.

Distance: 20km from Warp-in.
1x Frigate (Coreli Defender)

Part 3 - Trash

Mission type: Courier

Part 4 - Conspiracy

Faction: Serpentis
Mission type: Encounter
Space type: Normal
Damage dealt: Kin(45%)/therm(55%)
Extras: None
Web/scramble: None
Recommended damage dealing: kin

Single Pocket

Aggro on Warp-in.

Distance: 20km from Warp-in.
1x Cruiser named "Contact" (Corelum Chief Spy/Corelum Chief Scout)

Part 5 - Dad?

Mission type: Courier


CategoryMissions
CategoryLevel1
Comments [Hide comments]
Comment by JannelleSilver
2009-05-03 00:03:07
Part 4 has a small asteroid belt
16 Veldspar - 35-90k each
16 Scordite - 30-90k each
Comment by ReawiDarkfly
2009-08-01 14:29:56
Structures have no loot (Part 2 and 4, others don't have any to start with)
Comment by WikiMatzumisi
2010-04-27 04:12:37
The Heist space type is Deadspace, not normal, so mwd doesn't work.
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