Revision [2226]

This is an old revision of MissingReporters3 made by Mousy1 on 2008-09-14 17:20:38.

 

The Missing Reporters, level 3


Last edited by Mousy1:
cleaned up
Sun, 14 Sep 2008 17:20 UTC


The Missing Reporters - Caldari Smugglers (1 of 3)


Faction: Caldari State
Mission Type: Encounter
Space type: Deadspace
Damage dealt: Therm, Kin, Navy Officer uses EM Heavy Missiles
Recommended damage dealing: Therm, Kin
Recommended ships: Harpy, Ishtar, Drake

Single Pocket:

range is 50-65km
All enemies are designated as "Escort" ships, scanning reveals their type

Group 1

Aggro at warp-in
3x Frigates (Caldari Navy Soldier)
1x Frigate (Caldari Navy Officer) (uses EM heavy missiles)
2x Cruisers (Caldari Navy Moa)

Group 2

No Aggro
2x Elite Frigates (Caldari Navy Delta II Support) (web)
4x Caldari Military Transport

Structures have no loot

The Missing Reporters - Bad Timing (2 of 3)


Faction: Mercenaries
Mission Type: Encounter
Space type: Deadspace
Damage dealt: All Kinds, Kin Heavy Missiles
Recommended damage dealing: Kin, Therm
Recommended ships: Harpy, Ishtar, Drake

Single Pocket:


Group 1: 40km

1x Frigate (Mercenary Wingman)
2x Cruisers (Mercenary Lieutenant)

Group 2: 40km

4x Cruisers (Mercenary Commander)

Group 3: 40 km

3x Frigates (Mercenary Elite Fighter)
2x Cruisers (Mercenary Commander)

Group 4: 70km

2x Frigates (Mercenary Wingman)
2x Cruisers (Mercenary Lieutenant)

Group 5: 60km

3x Frigates (Mercenary Elite Fighter)
3x Cruisers (Mercenary Commander)

Group 6: 80km

3x Frigates (Mercenary Fighter)
3x Cruisers (Mercenary Corporal)

Blitz: Do not attack any ships! Just Destroy the "Local Prison" structure as quickly as possible then warp away. During your assault on the prison, everything will start shooting at you. For this reason it is safest to pre-align then insta-warp when it detonates. Wait a minute then warp back to the mission. This time there should be zero aggro so you can go and pick up the contents of the dropped storage containers at your leisure, then turn in the mission.

The Missing Reporters - Slavers Beware (3 of 3)


Faction: Amarr
Mission Type: Encounter
Space type: Deadspace
Damage dealt: EM, Therm
Recommended damage dealing: Em, Therm
Recommended ships: Harpy, Ishtar, Drake

Single Pocket:


Group 1 (Aggro on warp-in)

range 20-35km
3x Amarr Navy Crucifer
1x Amarr Navy Maller
3x Amarr Navy Omen

Group 2

range 50km
3x Amarr Slave Trader
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