Revision history for MoraleAndMorality3ga


Revision [10903]

Last edited on 2012-07-14 07:54:51 by DesmontMcCallock
Additions:
==Tip==
Mission is complete once four industrials are destroyed.
----
CategoryMissions
Deletions:
==Tip:==
-Mission is complete once four industrials are destroyed.


Revision [7796]

Edited on 2011-02-03 11:15:13 by HoshiIsamu [+CategoryLevel3]
Additions:
CategoryLevel3
Deletions:
==Structures==
None of the structures drop loot.


Revision [6047]

Edited on 2010-02-05 14:04:12 by BalintVazsonyi1 [+CategoryLevel3]
Additions:
Recommended damage dealing: kin/therm
Overview: Single pocket with 2 groups, one spawn.
Mission is complete once group 2 is destroyed.
Spawn triggered by last ship in group 1.
Deletions:
Recommended damage dealing: therm


Revision [6046]

Edited on 2010-02-05 14:00:37 by BalintVazsonyi1 [+CategoryLevel3]
Additions:
===Spawn 1===
Deletions:
====Warp In====
Empty Gate
===Group 3===


Revision [6039]

Edited on 2010-02-03 15:38:13 by BalintVazsonyi1 [+CategoryLevel3]
Additions:
2x Battle Cruiser (Federation Praktor Auxilia/Arx)
Deletions:
2x BattleCruiser (Federation Praktor Auxilia/Arx)


Revision [6038]

Edited on 2010-02-03 15:37:55 by BalintVazsonyi1 [+CategoryLevel3]
Additions:
===Group 3===
Deletions:
==Group 3===


Revision [6037]

Edited on 2010-02-03 15:37:28 by BalintVazsonyi1 [+CategoryLevel3]
Additions:
This group spawns once last ship in group 1 is destroyed.
It appears at the same location as the Industrials.
Deletions:
//This group spawns once last ship in group 1 is destroyed.//
//It appears at the same location as the Industrials.//


Revision [6036]

The oldest known version of this page was created on 2010-02-03 15:36:46 by BalintVazsonyi1 [+CategoryLevel3]
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