Mordus Folly, Level 4


Last edited by ErikKalkoken:
Replaces old-style internal links with new pipe-split links.
Mon, 16 Oct 2017 08:49 UTC


Part 1 of 2


Faction: Mordus
Mission type: Encounter (Get: Encrypted Ship log, 1 m3)
Space type: Deadspace
Damage dealt: Kin/therm
Recommended damage dealing: Kin, EM
Recommended ships: Maelstrom, Raven, Ishtar, Typhoon, Gila, Dominix/DNI
Bounties: 6.5 million ISK
Video: http://youtu.be/iOBqyu5RJCM
The video above only covers part 1.

Single Pocket

No hostiles on the initial acceleration gate.

The last Mordus ship drops the mission objective, it's recommended to leave one frigate until the end so picking up takes no time.
Every new wave aggros you and your drones, so keep them safe.

Wave 1 (50km, autoaggro)


3x Frigates (Mordus Rapier)
5x Cruisers (Mordus Cheetah) Killing last one triggers wave 2
1x Industrial (State Industrial) Does not drop anything and killing it is not required to complete mission
1x Battleship (Mordus Gigamar) Orbit at 45km
1x Battleship (Mordus Mammoth) Orbit at 50km
3x Battleships (Mordus Sequestor) Orbit at 20km Killing the last one triggers wave 3

Possibility:
1x Battleship (Mordus Fleet Commander) - 5mil bounty & random implant

Wave 2

(50km, triggered by killing the cruisers in wave 1)
5x Cruisers (Mordus Leopard)

Wave 3

(58km, triggered by killing the group of 3 battleships in wave 1)
2x Battleships (Mordus Sequestor) Orbit at 20km Killing the last one triggers wave 4

Wave 4

(50km, triggered by killing the group of 2 battleships in wave 3)
4x Battleships (Mordus Phanti) Orbit at 32km Last one drops container

Mineable Asteroids

Mission contains a field of about 40 Veldspar asteroids with a diameter of around 40 km.

Structures
Five Abandoned Containers with t1 loot (usually 1 item per container). Tractor beam doesn't work on them.

Bounty
6.674.000

Loot
Est Price: ~12 Mil

Video: http://youtu.be/iOBqyu5RJCM

Part 2 of 2


Faction: Caldari State
Mission type: Encounter (Destroy the Caldari Supply Depot)
Space type: Deadspace
Damage dealt: Kin/therm
Extras: Target jamming (Taibu State Tachi/Tendai/Sohei)
Web/scramble: unknown
Recommended damage dealing: kin/therm
Recommended ships: Tengu, Maelstrom, Raven, Rattlesnake, Dominix/DNI
Difficulty: Medium

Single Pocket


No aggro on warp-in.

Wave 1 (50km)

1x Taibu State Tachi Frigate (ECM) - will aggro cruisers when fired on
2x State Shukuro Samurai Cruisers Wave 2 trigger - can be aggroed alone
3x State Shukuro Bajo Battlecruisers - can be aggroed alone
4x State Shukuro Daijo BS - orbits at 35km
2x State Shukuro Bishamon BS Wave 3 trigger - orbits at 34km

Wave 1

Triggered (if Wave 1 is alive and) the supply depot has lost about 25% armor.

2x Taibu State Tendai/Sohei Cruisers (ECM)

Wave 2a

3x Cruisers - will cause BS aggro when fired upon

Wave 2b

Timed trigger after the three cruisers before (?)

3x Taibu State Suriage/Shirasa Frigates (Web/Scram)

Wave 3

2x State Shukuro Bishamon BS
2x State Shukuro Shogun BS Wave 4 Trigger - orbits at 33km

Wave 4

2x State Shukuro Nagashin BS (Heavy Thermal damage, orbit at 67500 m. )
Nagashins move relatively slowly so if you move closer to their spawn point you can approach them after they spawn and destroy them before they get out of range.

Alternative to Wave 3 ( If you destroy the depot first then the initial Bishamons will not cause Wave 3 as listed, instead the last Dajo triggered a 4 Bishamon spawn and the regular Wave 4 triggered by the last Bishamon.

Mission completes when supply depot is destroyed.

Structures

Tip


Tags to be looted (can vary slightly):

Caldari Navy Admiral x 16
Caldari Navy Captain II x 3
Caldari Navy Captain III x 1
Caldari Navy Commodore I x 4
Caldari Navy Commodore II x 20

Standing loss:
0.02% from Caldari State per standing tick
No loss for destroying the depot!


CategoryMissions
CategoryLevel4
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