======The Mordus Headhunters, Level 5====== {{lastedit show="2"}} Faction: Mordu’s Legion Mission type: Encounter Space type: Deadspace Web/Scramble: Mordus Bounty Hunters – Chances: (90% Web, 10% Scramble) Extras: None Damage dealt: Kinetic 73% / Thermal 27% Recommended damage dealing: Kin/EM Recommended ships: Completed in (1) Maelstrom w/ Active Tank and (1) Maelstrom w/ 2 Shield Transporters in 2 hours Acceleration Gate into Deadspace. ====First Pocket==== Gate restricted to T2 Battleship sized hulls and below ===Initial Group=== No Aggro until your first shot. Frigates can be Aggro'ed separately. Shooting any Battleship will cause a spawn. 6 x Frigates (3 x Mordus Bounty Hunter) orbits at 8k, **Web**/Scramble (3 x Mordus Katana) orbits at 8k 5 x Battleships (2 x Mordus Mammoth) orbits at 50k, **Trigger 1a** when shot (3 x Mordus Gigamar) orbits at 45k, **Trigger 2** when shot {{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-1.jpg" title="Initial Group ships and the locations of upcoming spawns" alt="Initial Group ships and the locations of upcoming spawns"}} ===Spawn 1a === Upon Shooting a Mammoth, there spawns above the Station Ruins: 3 x Frigates (Mordus Bounty Hunter) orbits at 8k 5 x Cruisers (Mordus Leopard/Lion*) orbits at 18k, ***Trigger 1b** ===Spawn 1b=== Upon destruction of the final cruiser, there spawns within the asteroids: 5 x Battleships (Mordus Gigamar/Mammoth) orbits at 45k-50k ===Spawn 2 === Upon Shooting a Gigamar, there spawns within the asteroids: 3 x Frigates (Mordus Bounty Hunter) orbits at 8k 2 x Cruisers (Mordus Lion) orbits at 18k 3 x Battleships (Mordus Gigamar) orbits at 45k ====Second Pocket==== ===Initial Group=== Full Room Aggro shortly after warp-in: 10 x Battleships (Mordus Mammoth/Phanti/Gigamar/Sequestor*) ***Trigger **when shot {{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-2.jpg" title="Initial Group ships and the locations of upcoming spawns" alt="Initial Group ships and the locations of upcoming spawns"}} ===Spawn 1 === Upon Shooting a Sequestor, there spawns next to the warp-in: 3 x Frigates (Mordus Bounty Hunter) orbits at 8k, **Trigger** 4 x Cruisers (Mordus Lion) orbits at 18k ===Spawn 2 === Upon destroying all the frigates: 3 x Frigates (Mordus Bounty Hunter) orbits at 8k 7 x Cruisers (Mordus Lion/Leopard) orbits at 18k 2 x Battleships (Mordus Mammoth) orbits at 50k ====Third Pocket==== ===Initial Group=== 3 x Frigates (Mordus Bounty Hunter) orbits at 8k 4 x Battleships (3 x Mordus Mammoth) orbits at 50k (1 x Mordus Fleet Commander) **Trigger** when shot ===Spawn 1 === Upon Shooting the Mordus Fleet Commander, there spawns on four sides at 30k from warp-in: {{image url="http://i609.photobucket.com/albums/tt174/climb22033/MordusHeadhunters5-3.jpg" title="Spawn 1...it's just a shot away!" alt="Spawn 1...it's just a shot away!"}} 12 x Frigates (Mordus Bounty Hunter) orbits at 8k 12 x Battleships (Mordus Gigamar) orbits at 45k Mission Objective is to clear all of Third Pocket ==Tips== - No Energy Neutralizer Sentries means this mission is Active Tank friendly - Spawns will more often than not aggro teammates and drones, therefore; - If using a logistics ship it is better to trigger spawns before having it enter the room - Pocket 3’s maximum damage dealing of all ships: 1,980hp/s (Kin: 72 %, Therm: 28%) ---- CategoryMissions CategoryLevel5