Revision history for MouthyMerc4


Revision [13650]

Last edited on 2012-07-28 14:34:53 by DesmontMcCallock
Additions:
{{lastedit show="2"}}


Revision [13644]

Edited on 2012-07-28 14:19:52 by DesmontMcCallock
Additions:
5x Container ('Amarr Battleship Wreckage') - Each contains one 'Metal Scraps' and tractor beams do not work on them
Deletions:
5x Container('Amarr Battleship Wreckage') - Each contains one 'Metal Scraps' and tractor beams do not work on them


Revision [13641]

Edited on 2012-07-28 14:15:54 by DesmontMcCallock
Additions:
1x Battleship ' The Mercenary' (Mordus Mammoth)
Deletions:
1x Battleship (Mordus Mammoth)


Revision [13637]

Edited on 2012-07-28 14:11:40 by DesmontMcCallock
Additions:
4x Battlecruisers (Republic Tribal Norn / Republic Tribal Nutia)
3x Battleships (Republic Tribal Jotun / Republic Tribal Sigur)
Deletions:
4x Battlecruisers ()
3x Battleships ()


Revision [13634]

Edited on 2012-07-28 14:01:48 by DesmontMcCallock
Additions:
3x Battlecruisers (Republic Tribal Venis)
3x Battleships (Republic Tribal Jarl / Republic Tribal Jotun)
Deletions:
3x Battlecruisers ()


Revision [13629]

Edited on 2012-07-28 13:51:20 by DesmontMcCallock
Additions:
3x Frigates (Republic Takan / Republic Baldur)
3x Battleships (Republic Tribal Jarl)
Deletions:
3x Frigates ()


Revision [13628]

Edited on 2012-07-28 13:50:42 by DesmontMcCallock
Additions:
3x Frigates ()
3x Battleships ()
3x Battlecruisers ()
3x Battleships ()
4x Battlecruisers ()
3x Battleships ()
In contrast to other spawns agresses drones
1x Battleship (Mordus Mammoth)
Deletions:
3x Frigates
3x Battleships
3x Battlecruisers
3x Battleships
4x Battlecruisers
3x Battleships
The Mercenary (a Mordus Mammoth battleship) - In contrast to other spawns agresses drones


Revision [13626]

Edited on 2012-07-28 13:48:33 by DesmontMcCallock
Additions:
Pocket 1 can not be blitzed as the container with the key is triggered by the last ship's destruction.
Pocket 2 can hardly be blitzed as you have to remove two spawns to be able to trigger the mission objective.
Deletions:
as well as
Room 1 can not be blitzed as the container with the key is triggered by the last ship's destruction.
Room 2 can hardly be blitzed as you have to remove two spawns to be able to trigger the mission objective.


Revision [13625]

Edited on 2012-07-28 13:47:35 by DesmontMcCallock
Additions:
Destruction of Spawn triggers the appearance of a 6th Container, this one called also 'Amarr Battleship Wreckage', but with a different type 'Amarrian Battleship Wreck'. Either use the type or just ignore the other containers to find that 6th container which holds the gate key (an 'Acceleration Gate Authentication Matrix') needed to get to Pocket 2.
Deletions:
Destruction of Group 2 triggers the appearance of a 6th Container, this one called also 'Amarr Battleship Wreckage', but with a different type 'Amarrian Battleship Wreck'. Either use the type or just ignore the other containers to find that 6th container which holds the gate key (an 'Acceleration Gate Authentication Matrix') needed to get to Pocket 2.


Revision [13624]

Edited on 2012-07-28 13:46:29 by DesmontMcCallock
Additions:
4x Frigates (Republic Takan / Republic Baldur)
3x Battleships (Republic Tribal Ymir)
4x Battlecruisers (Republic Venis)
4x Battleships (Republic Tribal Ymir / Republic Tribal Sigur)
Deletions:
4x Frigates
4x Battleships


Revision [13623]

Edited on 2012-07-28 13:43:20 by DesmontMcCallock
Additions:
===Spawn===
===Spawn 1===
===Spawn 2===
===Spawn 3===
Killing the Mercenaries completes the mission.
Deletions:
===Spawn====
====Spawn 1====
====Spawn 2====
====Spawn 3====
Killing the Mercenary completes the mission.


Revision [13621]

Edited on 2012-07-28 13:42:48 by DesmontMcCallock
Additions:
===Spawn====
====Spawn 1====
====Spawn 2====
Triggered by destruction of last battleship in Spawn 1, appearing at 30k
====Spawn 3====
Triggered by **shooting** any of the battleships of Spawn 2
Deletions:
====Group 2====
====Group 2====
====Group 3====
Triggered by destruction of last battleship in Group 2, appearing at 30k
====Group 4====
Triggered by **shooting** any of the battleships of Group 3


Revision [13602]

Edited on 2012-07-28 12:36:04 by DesmontMcCallock

No Differences

Revision [13600]

Edited on 2012-07-28 12:35:45 by DesmontMcCallock
Additions:
----
CategoryMissions
CategoryLevel4


Revision [9372]

Edited on 2011-10-17 16:28:49 by MithorKarez
Additions:
Damage dealt: Heavy Explosive / kinetic and thermal
Recommended damage dealing: Explosive for the Republic Fleet ships /(Kinetic for the Mercenary)
Recommended ship classes: Battleship, Command Ship, HAC
Initial warp in to within 30 km of an Acceleration Gate, no NPC's; use gate to enter Pocket 1.
as well as
Deletions:
Damage dealt: Explosive / kinetic some thermal
Recommended damage dealing: Explosive/(Kinetic for the Mercenary)
Recommended ship classes: Battleship, Command Ship, HAC.
Initial warp in to within 30k of Acceleration Gate; No NPC's. Use gate to reach Pocket 1.
as well as


Revision [9371]

Edited on 2011-10-17 15:20:25 by MithorKarez
Additions:
Initially there are
5x Container('Amarr Battleship Wreckage') - Each contains one 'Metal Scraps' and tractor beams do not work on them
as well as
4x Frigates
3x Battleships
Triggered by destruction of the last ship of Group 1
4x Battlecruisers
4x Battleships
Destruction of Group 2 triggers the appearance of a 6th Container, this one called also 'Amarr Battleship Wreckage', but with a different type 'Amarrian Battleship Wreck'. Either use the type or just ignore the other containers to find that 6th container which holds the gate key (an 'Acceleration Gate Authentication Matrix') needed to get to Pocket 2.
3x Frigates
3x Battleships
Triggered by destruction of last battleship in Group 1, appearing at close range
3x Battlecruisers
3x Battleships
Triggered by destruction of last battleship in Group 2, appearing at 30k
4x Battlecruisers
3x Battleships
Triggered by **shooting** any of the battleships of Group 3
The Mercenary (a Mordus Mammoth battleship) - In contrast to other spawns agresses drones
Killing the Mercenary completes the mission.
Room 1 can not be blitzed as the container with the key is triggered by the last ship's destruction.
Room 2 can hardly be blitzed as you have to remove two spawns to be able to trigger the mission objective.

__Tags to be looted__
7x Republic Fleet Captain I
26x Republic Fleet Commander II
15x Republic Fleet High Captain I
6x Republic Fleet Midshipman II
1x Republic Fleet Midshipman III
Deletions:
3x BS
4X FRIG
6x Container('Amarr Battleship Wreckage') - yes the key for opening the gate is in one of these. They are not close so some travel is involved checking them.
I have done the mission once, and I pop frigs first out of habit so I saw no sign of Web/Scramble.
4 cruisers
4 Battleships - I found myself looking through the cans when this lot spawned, therefore the aggro was much higher as I was in close.
You may want to move away from the cans once it appears. They shoot Devastator Cruise missiles at you, I recommend shooting them back.
The gate key is in one of the original BS wreckage cans, probably the last one you check.
3x BS
3x Frig
Appears at close range.
3x BS
3x Frig
Appears at 30k
4x cruiser
3x BS
The mercenary, Switch to Kinetic Damage.
the mercenary might spawn as part of group 3.
-Not Tested-
Blitz seems unlikely as the Mission Objective is the last Ship in Room 2.
In Room 1 you can't get through until you have the gate key (which you will be looking for while taking full room aggro), full clearance of the room might be required as well.


Revision [9360]

Edited on 2011-10-13 14:52:58 by KhurI
Additions:
the mercenary might spawn as part of group 3.


Revision [9359]

Edited on 2011-10-13 14:22:13 by KhurI [added kinetic to the incoming damage]
Additions:
Damage dealt: Explosive / kinetic some thermal
Deletions:
Damage dealt: Explosive


Revision [8586]

Edited on 2011-05-22 04:50:07 by QuasaraByss [Fixed Header to reflect Storyline status]
Additions:
======The Mouthy Merc,Level 4 (Storyline Mission)======
Deletions:
======The Mouthy Merc, Level 4======


Revision [8585]

The oldest known version of this page was created on 2011-05-22 04:36:18 by QuasaraByss [Fixed Header to reflect Storyline status]
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