Revision [1377]

This is an old revision of OperationWyrmsbane5se made by MorianCumer on 2008-06-24 11:51:17.

 

!! WORK IN PROGRESS !!


Operation Wyrmsbane, Level 5


Last edited by MorianCumer
Tue, 24 Jun 2008 11:51 UTC


Faction: Serpentis
Mission type: Encounter
Space type: Deadspace, No gate
Damage dealt: Kin/Therm
Extras:
Web/Scramble:
Recommended damage dealing: Kinetic/Thermal
Recommended ships: CNR, Golem, Carrier

Single Pocket

When you warp in, there is a single mixed group. Aggro is automatic.

Initial Spawn

8x Serpentis Heavy Missile Battery
2x Serpentis Stasis Tower
6x Battleship (3x Core Grand Admiral, 3x Core Lord Admiral)

-- 2008.06.23
4x Coreli Guardian Protector
2x Coreli Guardian Safeguard
1x Coreli Guard
3x Corelatis Wing Leader
5x Corelum Chief Infantry
4x Corelatis High Captain

-- 2008.06.24 (19)
4x Corelatis Captian
3x Coreli Guardian Guard
2x Coreli Guardian Safeguard
6x Corelum Chief Sentinel
4x Corelatis Wing Leader


Spawn 2

?x
?x
?x
?x
?x
?x
?x
?x
?x


Spawn 3

?x
?x
?x
?x
?x
?x
?x
?x
?x

Structure Loot: Cruise Missles from the Bunkers

Tip
It is strongly suggested that you use Logistics support to keep your tank alive.
Make sure and remember to have a ship with a hacking (Codebreaker I) module handy for the Serpentis Info Shard
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