Revision [1380]

This is an old revision of OperationWyrmsbane5se made by MariaEpiconthe on 2008-06-24 13:47:03.

 

!! WORK IN PROGRESS !!


To Do:
Simplify ship list to groups of ships rather than qty w/ names ??? How to do this when the quantity & type of ships change from mission to mission ???

Operation Wyrmsbane, Level 5


Last edited by MariaEpiconthe:
cleaned up shiplists
Tue, 24 Jun 2008 13:47 EDT


Faction: Serpentis
Mission type: Encounter
Space type: Deadspace, No gate
Damage dealt: Kin/Therm
Extras: Dampener (Coreli Guardian Watchman)
Web/Scramble: Web & Scram - Coreli Guardian (Protector, Safeguard, Guard, Spy, Watchman)
Recommended damage dealing: Kinetic/Thermal
Recommended ships: CNR, Golem, Carrier

Single Pocket

When you warp in, there is a single mixed group. Aggro is automatic.

Initial Group:

8x Serpentis Heavy Missile Battery
2x Serpentis Stasis Tower (Web)
6x Battleship (Core Grand Admiral , Core Lord Admiral)

19x Assorted Ships (Frigates, Intercepters, Cruisers, BattleCruisers):
2008.06.23
1x Frigate (Coreli Guard)
6x Elite Frigates (Coreli Guardian Protector/Safeguard) (Web/Scramble)
5x Cruisers (Corelum Chief Infantry)
7x Battlecruisers (Corelatis Wing Leader/High Captain)

2008.06.24
5x Elite Frigates (Coreli Guardian Guard/Safeguard) (Web/Scramble)
6x Cruisers (Corelum Chief Sentinel)
8x Battlecruisers (Corelatis Captain/Wing Leader)


Spawn 2:

Spawns 14-20 assorted ships (Frigates, Intercepters, HACs) about 4 minutes after warp in.

2008.06.24
5x Frigates (Coreli Protector/Guard/Defender)
5x Elite Frigates (Coreli Guardian Spy/Watchman/Protector) (Web/Scramble) (Dampening [Watchman])
4x Elite Cruisers (Corelum Guardian Chief Safeguard/Infantry)

Spawn 3:

Additional Statis Towers & Cruise Missile Batterys spawn on main structure about 4 minutes after Spawn 2.

2x Serpentis Statis Tower (Web)
10x Serpentis Cruise Missile Battery

Structure Loot: Cruise Missles from the Bunkers

Tip
It is strongly suggested that you use Logistics support to keep your tank alive.
Make sure and remember to have a ship with a hacking (Codebreaker I) module handy for the Serpentis Info Shard
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