Penumbra, Level 4 Epic Arc

Last edited by SirZyhark
Fri, 08 Sep 2017 10:33 EDT

Epic Arc Overview

Starter Agent: Aursa Kunivuri
Agent Corporation: Expert Distribution
Agent Location: Josameto System at Nugoeihuvi Information Center (Celestial Beacon)
Standings Required: +5.0 Caldari State (Faction) or Expert Distribution (Corporation)
Additional Requirements: Hacking III (skill) and Data Analyzer (module)

Important note :
Final Rewards:
Blitz:


Chapter 1 - Proof of Intent

Go to Penumbra4p2 Chapter 2: Blackness Rising
Go to Penumbra4p3 Chapter 3: The Bottom Line


Mission 1 - The Intermediary

Mission Type: Travel

Mission Objective:
Note
Tip


Mission 2 - Trust And Discretion

Mission Type: Courier

Mission Objective:
Mission can be completed remotely.



Mission 3 - Their Loss, Our Profit

Faction: Serpentis
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Therm/Kin
Web/Scram: Elite Frigates
Extras: Sensor Damp (Elite Frigates, Elite Cruisers & Battleships)
Recommended Damage Dealing: Kin (best), Therm (secondary)

Mission Objective:
Mission can be accepted remotely.

Single Pocket

Warning
Initial Group: (83-112km)
2x Elite Cruiser (Corelum Guardian Chief Infantry, Coreli Guardian Chief Sentinel) Sensor Damp (50km range)
6x Battleship (Core Admiral, Core Rear Admiral, Core Vice Admiral, Core Grand Admiral) Trigger = (Core High Admiral) (Wave 1)

Wave 1: (48-54km)
4x Elite Frigate (Coreli Guardian Protector, Coreli Guardian Defender, Coreli Guardian Patroller) Sensor Damp (50km range)
5x Battleship (Core Admiral, Core Rear Admiral, Core Vice Admiral, Core Grand Admiral) Trigger = (Core High Admiral) (Wave 2)

Wave 2: (23-49km)
5x Elite Frigate (Coreli Guardian Protector, Coreli Guardian Initiate, Coreli Guardian Defender) Web/Scram
5x Elite Cruiser (Corelum Guardian Chief Infantry, Corelum Guardian Chief Sentinel) Sensor Damp
4x Battleship (Core Flotilla, Core Rear Admiral, Core Vice Admiral) Sensor Damp
1x Hyasyoda Research Facility (72km)Trigger Research Facility Guards at 50% Shield Damage
1x Hyasyoda Security Compound (125km)

Research Facility Guards: (86-102km)
8x Elite Frigate (Coreli Guardian Guard, Coreli Guardian Safeguard)

Blitz
Tips


Mission 4 (Epic Arc Branch) - The Paths That Are Hidden

This mission has 3 different branch options. The final reward of this Epic Arc is based on your decision here:
Mission Objective:
Choose 1 of 3 different options to continue the Epic Arc

Nugoeihuvi path:
- 'Two Steps Into Hell' (Leads to Null Security system)
- 'Playing It Safer' (Leads to Low Security system)

Hyasyoda path:
- 'An Honorable Betrayal' (Leads to High Security system)

Note

Mission 5A - Two Steps Into Hell

Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in KFR-ZE (Syndicate) in Null Security.
No fighting involved.
Mission location is over 30 jumps.
Tip: Use a nano fitted MWD interceptor, since Syndicate is usually bubbled and almost always camped.



Mission 5B - Playing It Safer

Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in Faurulle (Solitude) in Low Security.
Note:
By choosing this mission as part of the Nugoeihuvi path (by NOT doing 'An Honorable Betrayal'), the option to choose 'The Crimson Decoy' will be removed and you will be given 'Pre-Emptive Opportunities' instead.
Mission location is over 30 jumps. If path goes through Null Sec, Interceptor is recommended.
Low Sec is very risky. Nano Interceptor or fast and agile Frigate is recommended. Cloak will also help. Beware of pipebomb camps or remote sensor booster camps (instalock).


Hyasyoda Path



Mission 5C Part 1 - An Honorable Betrayal

Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost) in High Security. (Make sure to bring S.I Formula Sheet)



Mission 5C Part 2 – Proof of Intent

Once you report to Arikio Kuretsu in Wuos, you explain to him what NOH is having you do in regards to his corporation. He then has a lengthy explanation about how Hyasyoda has nothing to do about these things. To complete this mission you have to give the agent the S.I Formula Sheet.



Mission 5C Part 3 – Return to Isha

Arikio Kuretsu sends you back to Poinen, where you then get 'Re-examining Options', see Mission 4 'The Paths That Are Hidden' for details. This also unlocks the Hyasyoda story arc branch after you complete either one. (Don’t forget the S.I Formula Sheet)



Mission 5C Part 4 – Re-examining Options

You will be given the choice between 'Two Steps Into Hell' (Null Sec) and 'Playing It Safer' (Low Sec).

Note:
Regardless of which mission you select at this point, you will remain on the Hyasyoda Path.
After completing whichever mission you select, you will be given the mission 'Almost Unmasked'.


Mission 6 - Almost Unmasked

Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost).


Mission 7 Part 1 - Some Light Theatrics

In this mission, you have to make NOH think that the CPF compound they are watching has been destroyed. You have to hack into the electronic surveillance(a CPF Habitation Module) and take the security forces out before it explodes, and then return to the agent. You have to be quick however, as the CPF compound explodes about 30 seconds after you hack into it, and if you fail to retrieve the CPF Security Personnel you will fail the mission.
Warning: The explosion of the CPF Habitation Module causes damage to nearby targets. Unknown whether or not this damage is effected by resistances.
Combat 900 from CPF Habitation Module - Hits


Mission 7 Part 2 - Untouchable

Report to Katsen Isha in Poinen (Poinen IV - Moon 13 - Nugoeihuvi Corporation Development Studio).

Next Mission is 'A General's Best Friend'


Nugoeihuvi Path



Mission 6 - Too Close for Comfort

This Story Arc Branch occurs after completing the mission 'Two Steps Into Hell' or 'Playing It Safer' without doing 'An Honorable Betrayal' first.

If you did 'Two Steps Into Hell', you will have the following options:
If you did 'Playing It Safer', you will be given the following mission:


Mission 7A - The Crimson Decoy

Faction: Blood Raiders Covenant
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: N/A
Extras: Energy Neut / Tracking Disruption
Recommended Damage Dealing: EM (best), Therm (secondary)

Single Pocket


Initial Group (40km) Auto Aggro
7x Battleship (Corpus Patriarch, Cardinal, Harbinger,) Energy Neut (25km)
2x Battleship (Dark Corpus Harbinger) Trigger (Last Ship Destroyed)
4x Cruiser (Corpum Dark Priest, Shadow Sage)
2x Elite Cruiser (Dark Corpum Arch Templar) Tracking Disruption
3x Frigate (Elder Corpii Diviner, Reaver, Raider)

Spawn (30km) Auto Aggro
2x Battleship (Corpus Pope)
5x Battlecruiser (Corpatis Phantom)
2x Frigate (Elder Corpii Herald)

Tip


Mission 7B - Pre-Emptive Opportunities

Faction: Mercenaries
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Therm/Kin
Web/Scram: Elite Frigates / Spider Drones
Extras: N/A
Recommended Damage Dealing: Therm (best), Kin (secondary)

Single Pocket

Warning
Blitz:
Initial Group
2x Battleship (Mercenary Overlord)
5x Cruiser (Mercenary Lieutenant)
5x Frigate (Mercenary Fighter)

Reinforcement Wave 1 (after 3-5min)
2x Battleship (Mercenary Overlord)
2x Cruiser (Mercenary Lieutenant)
3x Frigate (Mercenary Elite Fighter)

Reinforcement Wave 2 (after 3-5min)
2x Battleship (Mercenary Overlord)
2x Drone (Spider Drone I) Web/Scram

Reinforcement Wave 3 (after 3-5min)
2x Frigate (Mercenary Wingman) Web/Scram
6x Elite Frigate (Mercenary Elite Fighter) Web/Scram

Reinforcement Wave 4 (after 3-5min)
6x Cruiser (Mercenary Corporal)

Reinforcement Wave 5 (after 3-5min)
6x Battleship (Mercenary Overlord)
6x Cruiser (Mercenary Corporal)
1x Elite Cruiser (Mercenary Commander)
4x Frigate (Mercenary Wingman (Frigate) Web/Scram
3x Drone (Spider Drone II) Web/Scram

Note


Mission 8 - A General's Best Friend

Faction: Gallente Navy
Mission Type: Encounter
Space Type: Dead Space (Gated)
Damage Dealt: Therm/Kin/ EM
Web/Scram: N/A
Extras: Sensor Dampening (Elite Frigates, Elite Cruisers & Battleships)
Recommended Damage Dealing: Kin (best), Therm (secondary)

1st Pocket

1x Newly Constructed Acceleration Gate (72km)

Initial Group (2.5 to 35km)
Note
6x Battleship (Gallente Navy Sin)
10x Cruiser (Gallente Navy Arazu)
5x Frigate (Gallente Navy Nemesis)

Tip
Blitz

2nd Pocket

No NPC's

Approach objective structure - Caldari Navy Outpost - to trigger agent conversation and mission completion.
No structures drop loot.


Go to Penumbra4p2 Chapter 2: Blackness Rising


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